After almost 2 years I’m still wondering about this, and we haven’t talked about it much.
In BL3, differently than in 1, 2 or TPS, you auto-pickup ammo from chests when you open them. Heck, you don’t even have to stay close, open and run and the ammo will fly to you.
I’m still of two minds about this.
- It’s great in combat, saves you critical time during a fight, you don’t have to pause in your running and gunning to long-hold to gather all the ammo.
- On the other hand, It removes the restock during a challenging run option of opening a number of chests in one place to re-load your critical ammo.
The second is critical in some areas, like The Peak in BL2. If you rely on, say, sniper ammo and you get below a certain point, the game will bias ammo in chests to your low ammo type and you’ll get more sniper ammo. Open 4-5 chests without picking anything up (say at the doorway to the 2nd area in the Peak) and you’ll probably re-fill all that ammo type, since the game biases to what you have in your backpack, doesn’t include what’s available in open chests.
Critical for success in some areas.
And BL3 doesn’t. So if you’re low on something, the 1st chest will be biased, you auto-pickup, and your backpack is now full enough of that ammo type to no longer bias, even though your still (say) below half.
Which is better? Auto-Pick, as I said, is great in the heat of battle. Non-Auto is great when you’re between fights and need to restock for the next blitz. Most of the time it doesn’t matter but in some areas, like the Trials, it would be a great help.
I personally prefer non auto-pickup.
But we haven’t talked about this much, so was wondering about your thoughts.