I’ve never said, that this would completely break Amara, please don’t make assumptions like that.
I’ve said it would be more elegant and i never said that I wouldn’t adjust. Dunno how you come to that conclusion. Also what we propose how Avatar could work, would include a burst double cast playstyle, but would open up the possibility to delay the casts without penalty. Now it only offers double casting. I’m not sure why you’re so defensive about this discussion.
Fl4k has 2 charges for free on his Rakks, they each run on a seperate cooldown, Amara picks the Avatar for 3 reasons
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+10 Max Rush stacks
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Being able to get 20 Rush stacks before popping her ability again
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Being able to control her 8, 12, and 20s buffs
Resetting the cooldown kills synergy, you kinda waste half the capstone by either wanting it to quickly having to spam the ability twice, Or you manage your Rush to be at 20 stacks until second use while trying to get the 8,12,20 uptimes stay as intact as you can.
If you had one additional use at will per full cooldown you could use it however you want it to, now youre stuck with just the double pop for optimal use, or get as much cooldown on the tree and items to lower it enough, which then again gets me asking why the love can i use it twice?. I just find it weird that it doesnt work like Rakks in terms of how its programmmed.
I totally agree. The way it is functioning at the moment is not very useful or intelligent.
It would synergize nicely with her entire move set if it would like the Rakks.
I hope they change this eventually.
Not defensive; in fact, I don’t care that much. I’m just amused by how the entire community seems to have decided that the game is bugged and not working as intended and therefore already needs a patch when it hasn’t even been released yet. And all because something doesn’t work the way everyone assumed it does. It’s not possible that Gearbox did this deliberately for any reason; they only designed the entire series, so they obviously don’t have a clue what they’re doing. There’s no possibility that the community misinterpreted what they saw; the only logical conclusion is that Gearbox screwed up.
I dont know about you, but every game I’ve played had some issues and unintended bugs at launch.
Do you think it’s unreasonable to discuss things like this? Or do you just have a problem with people who think “this might be a bug” in general? I really don’t understand where this hostility comes from.
Most people here seem to find it disappointing, but intentional. Really not sure who you’re referring to.
If you are familiar with Bethesda and their constant “letting community fix our abundant mistakes”.
Its a tedious business practice, one that i never want to see others adopt.
They are the worst at it but it doesnt excuse the rest from being lazy when it comes to coding how things work, if you can claim you never played a game that at launch had massive flaws, id say you either were a liar, or that you dont look for details in a game and dont care about it, some of us care, and details in BL’s immediate case being either how weapons impact an enemy or how a skill/gear functions, is what helps a good game being a great game. I have played so many games and the oversight and coding has gotten worse over the years, a thing that hasnt gotten more difficult and yet somehow it has been lacking.
The search for balance is a noble search.
With that said i hope you can respect that the only reason (atleast for me) we raise questions is because we want the game to be the best it can be, wether its a potential code bug, or too OP things that needs a nerf, visa versa, or a boss that doesnt take dmg from X altho we have an item that changes the circumstances. Whatever it may be, its all for the sole reason to make them aware we spotted something and it might be a problem that could dip deeper, or a mere oversight they can look into.
Trust me everyone makes mistakes and in a business of this magnitude the mistakes are rather high compared to how rich it makes them.
Thread Title: Avatar “Bugged”
OP: “This is a coding accident” “I urge you to fix it”
Did you even read what people were writing to you as a response?
wait a sec, am I feeding a troll?
If you dont wanna spend time to discuss it you are free not to reply to this post 
…Wasn’t actually trying to be a troll, but I’m smart enough to realize that just because I wasn’t trying to be doesn’t mean that I wasn’t. Sorry. It’s just that given the title, the OP’s assertion that it has to be a bug, and pretty much everyone in this thread agreeing that it sucked, it seemed like a bad case of entitlement. I’ll see myself out.
I never said it HAD to be a bug and i was airqouting it because it seemed like something was wrong, as described later and learning from others what they think and saw. It still doesnt change the fact that it either seems wonky, coded faulty, or intentional without thought into what the choise would deny the character or otherwise. You can call it entitlement, or whatever term you want to use, but it doesnt change the facts laid out on how the ability is affected as the capstone we saw currently is.
It’s worth noting that avatar still does give you more uptime for skills that trigger on ability use, just not as much as we’d hoped. Say you’re using phasegrasp and your goal is to maintain your 8-second buffs as much as possible:
Without avatar:
Skill…16 seconds… Skill… 16 seconds… Skill… 16 seconds… Skill… 16 seconds
50% uptime on your buffs
With avatar:
Skill… 8 seconds… Skill… 16 seconds… Skill… 8 seconds… Skill… 16 seconds
66.7% uptime on your buffs
Because of this I don’t think it’s fair to say the skill is poorly designed. It’s doing what you want and helping maintain her various conditional buffs, it’s just not making them twice as effective.
Yea, phasegrasp won’t trigger Samsara tho (doesn’t do damage).
Which leaves us with the 28 sec action skills.
Sure, you don’t have to pick Samsara in that case you can use phasegrasp.
Doesn’t synergize that well with Amaras buffs that need a damaging action skill to trigger.
(Do Harm & Laid Bare)
I picked phasegrasp for my example because it has easy numbers to work with. Avatar will give you more uptime regardless of which action skill you opt for.
But for skills like phaseslam and phasecast there is no up time, so in these cases Avatar’s design does limit the player.
We’re talking about the uptime of her buffs like wrath and helping hands that trigger off of action skill use, not the action skills themsevles. Avatar + phaseslam will give you more uptime on these skills than a build without avatar.
Phasegrasp can technically be modified to deal damage to the target and surrounding enemies with its second direct skill modifier, but you need to be almost entirely down the Fist of the Elements tree to get it, so focusing on Brawl and/or Mystical Assault, that’s gonna be tough. There are some definitely bugs with her skills though, Phasegrasp itself has terribly finicky target lock-on and I’ve seen people reporting things like Samsara and Mindfulness not working properly.