So when is this getting fixed? It’s been a while since the big update that broke Axe Mastery came out and it still hasn’t been addressed. For those that don’t know what I’m talking about his lvl 10 helix Axe Mastery boosts Boldurs damage by 2% for every 200 health on axe swings, except it’s not doing that right now. Before the patch Boldur could get around 4000 Hp at lvl 10 with max stacks on his lvl 9 helix and full HP gear, this led to around 360 damage a swing at max health.
This was when the ult gave 2% damage for every 100 health. Fast forward to the present (nerf) and you’ll find he can hit his old 360 at around 1000 health… When you get all his HP stacked up he can hit for well over 500 damage a swing… see a problem here? Add in 4 Ultra drones and you can literally 2 shot any squishy character in the game. With the added bonus of being one of the fastest and THE TANKIEST character in the game.
This isn’t even adding in the fact that his Boldur dash has some broken scaling on it and actually gains damage when he gets axe mastery leading to some ridiculous amounts of damage on a stun… (I think I hit around 500-600 on initial impact and over 300 from the dots) Please fix Boldur?
Edit* I haven’t tested it yet but apparently it’s fixed. Thank you!