I think it can be agreed that axe toss is kind of lame, which is sad because throwing axes is awesome. It deals tickle damage and the Helix’s arnt that good. As Boldur gets stronger, this skill actually gets WORSE, because he loses out on that much more damage without his axe (and dont even talk about the Knock-out-punch helix!)
Luckily, i have a solution. Level 4 Helix, ‘hatchet man’. This Helix is garbage. Its a 48 damage bleed. A lot of brawler/tanks get ranged attacks, but boldur only has his axe, throwing his axe should obviously be a finisher move (or initiator, depending on your Helix’s)
So replace Hatchet Man with ‘Axecutioner’. Axe Toss does bonus damage based on an enemies remaining hp, for example, if below 1/4 hp they take double damage from it. Would also make a couple of the less favorable Helix’s more interesting.
Cant be too low or it would of killed them anyways, hell Gali’s shield throw does 300 or more? That’s 1/4 the HP of a lot of characters anyways and we all know the remaining 3/4 wont last 2 seconds :P.
So this would be better against higher HP targets, and give the alternative Helix more competition (3 second slow)