[quote=“Derch, post:26, topic:1062716”]
Increase Rangers buffs from 1% per points to 2%
[/quote]+that.
[quote=“Handsome_Dad, post:48, topic:1062716, full:true”]
I think the best filter for whether or not proposed changes would be good would be this: “does this create time?” When it comes down to it, success or failure at most endeavors in games like this comes down to time. The ‘trophy’ idea is intriguing for that reason, and I think we all would love +AS duration or conditional cooldown reduction. Probably the latter, because of situations where Doc Mercy or Snowflake insta-gib the turret.</font color> Extra duration doesn’t do anything for us in that situation. That obviously changes if we’re talking +phalanx absorbtion and +duration, which would be a tremendous boon.[/quote]You’re gonna have to clarify that part for me, but Phalanx Shield definitely needs strengthening so that it’s not little more than a house of cards. Shield strength, and maybe a little more radius.
Also, I just thought of this one: rather than going down from energy weapons [=Surveyors, Constructors, etc.], the Phalanx Shield absorbs it at reduced damage, and instead takes it out of the turret’s duration; this would translate as draining the battery to strengthen the shield, which in “Star Trek” would translate as transferring power from everything</font color> (inc. life support) into a specific system for improved performance. Thoughts?
On the side, tho, let me say (jokingly!) that a buff for Axton is currently being developed: