I’m sure this has been talked about before, but a quick (2 minute) search didn’t turn anything up so I’ll open it again.
I play with BAR on (I never play co-op and am not trying to set any records for myself) because I like the system and it’s enhancements.
I have my own prioritization scheme for my points, and wanted to see what others do.
For me, my priority is, in order;
Reload speed - Besides reducing mental stress, I think the higher the reload speed, the ultimately higher broadly based DPS is. Since every weapon benefits from reload speed increases, every time I have a chance to add a point to RS I do. Current level +55.8%
Fire Rate - Co-equal with reload speed, it increases DPS across any weapon type. Current level +36.9
Gun damage - again, a broad benefit across many gun types. Current level +37.4%
Those three are the priority, and even if it’s just a .2% boost I will spend the point on one fo those three if available. After that it really gets into play style, and mine follows this cascade;
Critical hit damage - I like to snipe. This is the next thing to grab. Current level +15.9
Elemental effect damage. I usually play Maya, so elemental damage boosting is Good. Current level 17.1%
Grenade damage - I did this late, didn’t think it through. I would (now) have preferred to add to this instead of the ones below. Boosting Storm front output is Good. Current level +13.1
Shield delay and recharge I also added lots of points to early, and would not do it if I were starting fresh, I do not find this very valuable. Both are currently +25%
Shield capacity- I do like this one, and use it if none of my favs are available. Current level 18.8%
Gun accuracy and recoil reduction - Again, I didn’t fully understand the game mechanics when I started putting points in here, in hindsight I would have put the points elsewhere, these do not matter much. Current level- Accuracy 25%, recoil 17%
Max health- I use it when everything else is stinky. +15.9
Elemental chance- I’ve never quite understood this one. Even from day one I’ve never seen much difficultly in applying a DOT, so just 11%
And for me, finally-
Melee Damage: I don’t melee. Or, truthfully, I melee once every 15 hours of gameplay. Current level 1.7%
What’s your BAR addition thought process?