Badge Shader Issue

I’m finally rebooting Halo Homefront and I’ve run into a snag. I have just about everything down, but badges seem to not want to work right.

This was the initial test:

And this was after setting the diffuse area to 128RGB:

Now I’ve also noticed that this issue doesn’t occur when it’s overlayed on team or stripe areas of vanilla ships. Is this just the nature of the beast or is there a way to make this work? The badges are working as intended, they just don’t seem to like dark backgrounds unless it’s a team/stripe mask.

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It’s likely there was no UV channel 2 data for those faces… I couldn’t tell you how to add that, though.

No, everything is set up right. To fix it I ended up putting a team stripe down where the badge sits so now it works as intended, but was hoping to be able to just put the badge anywhere.

We run at problem of badges looking weird on colored hull of Star Trek ships.
HWRM badges don’t like if the surface under them is not 128 Gray. At all.
So in the very end I ended breaking into shader code. Still doesn’t look any good, but we want to believe it’s better.