I’m a pc moba player and fps player so BB was right up my alley. I’m diamond in smite and plat in lol. Here are my thoughts on BB’s balance so far. Obviously not all characters are unlocked for everyone and mastered. Also not everyone is familiar with this games mechanics at this time so this is a first impression, but I see some problems that aren’t likely to go away.
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Incursion is the only balanced game mode. I don’t want to go too far into this because to me it’s very obvious. I feel that GB knows this too since the twitch “tourney” was on overgrowth. In incursion even “bad” characters in meltdown or capture have roles that they can do very well. In other words when the game is more objective based characters who aren’t just killers and healers shine and actually perform their role.
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Tanks+healers are unstoppable and something needs to change. Miko, ambra, or reyna paired with isic, montana, or kelvin is scary if the players know what they are doing. But boulder IMO is the worst. My buds and I played an incursion with miko, ambra, and boulder. I was boulder and I don’t think I’ve ever abused a skilled group of opponents that much. They had a good team comp with miko, rath, montana, marquis, and ambra. They just could not kill me. Boulder has 35% damage reduction, 30% movement speed, a shield that he can have up while sprinting, a stun, a ranged nuke, auto attack damage increase, an oversheild, health regen, and an ult that both boosts his damage and heals him for blocked damage all built into his kit. At lvl 10 with 3k+ hp, 35% damage reduction, and axes hitting for 500 damage It just wasn’t stoppable. No assasin can burst through 3.5khp and 35% damage reduction plus a shield that heals you and healers like miko and ambra. I was taking on 3 dudes with sentry aggro at the same time finished 19-0 with 60k damage taken. I’m not bragging, this should not happen. On top of this the tanks in this game do real damage. Isic does insane damage with his ult, he also has a stun, and a shield. Montana and kelvin are in different boats but they are just as hard to kill and they both have cc and crazy damage. GB for the love of god if you don’t want every incursion to be 2 healers+ 2 tanks and 1 assasin please nerf either the healers or the tanks. The dps characters just don’t have enough damage to kill them.
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XP needs a change. Certain characters have a very hard time leveling up, and if you fall behind it doesn’t really matter how good you are if you’re fighting a person 3 levels higher than you. In smite/lol if you are near enemies who are killed you get xp. I think this would work better in BB too than the current system. Staying alive should be a priority, and because i’m healing a guy who was out of position and not attacking minions I lose xp. This is a bad system and it really leaves players who have never played a moba out in the cold. Smite’s arena mode levels everyone at a sort of constant rate. The only time players gain an advantage is by controlling objectives. It’s also not fun to just stomp someone because they’re 4 levels lower than you.
Other than these 3 things I’m loving the games balance. The items are very well balanced for the most part. There are a few that suck like cdr items being too inconsequential, but the vast majority offer interesting choices. I’m having a ton of fun with the game, but I can’t help but notice these huge issues. There are a lot of small balance things I think the game will fix. Some characters are OP some are a little weak, but none of them require massive overhauls. I think GB has done overall a great job with balancing. Overall I’m loving the game and i’m so glad GB made such a unique game.
