Just noticed it says “The Archive” where you added it. It’s The Algorithm, not The Archive. Thanks for adding it though! :slight_smile:

1 Like

D’oh! I had just moved the bug about the archive burning up and got confused. Thanks for pointing it out. Fixed! :smiley:

1 Like

Applies to PC too. Not just on Incursion, have had it happen in story too. Probably a Server Connection problem, actually.

I’ve ran into a LOT of bugs. Will come and let you know when I remember what they were :stuck_out_tongue:

1 Like

I haven’t noticed it so much in story, but I took out the “ps4/xbone” bit, as per your comment. Thanks!

I don’t know if this is a bug or not, but I have noticed players getting downed on the Old Sentinel fight. When we try to revive them, they just fall to their death again. Not sure if the placement of their revive orb is to blame or what.

This was on the Xbox One if that helps any.

1 Like

Encountered a bug last night where I was trying to revive Rath and, no matter how I positioned my character around him, the game would not give me the revive prompt. So, I couldn’t revive him and he “died.”

1 Like

got it. Since it’s similar to the previous post, I just left it as “occasionally unable to revive teammates”

1 Like

Occasional, but definitely reproducible. Happened with Toby today. So far, I’ve seen Kleese, ISIC, and Toby drop dead in front of me while I was searching for the revive option.

More information on the Sentinel immune/stuck bug. Both times I’ve seen it, the shards were destroyed before the Sentinel made it to the first pad.

1 Like

When you go to revive Toby you have to interact with the penguin himself and not the mech suit. I wonder if it’s the same with Kleese. If that applies to ISIC I haven’t noticed so far. Maybe I’ve always been lucky and just revived him from the front. One thing though, both Toby and Kleese have self-destruct options on their helix trees. After the mech suit or battle chair explode left behind are Toby or Kleese themselves without their transport.

A couple of bugs new to me on The Sentinel map (again).

Montana got stuck in place on the elevator near one of the “shard” platforms. I could turn and use his skills, but couldn’t move from that spot.

Also, shards dropped on the elevator can’t be picked up if near time for the platform to start moving again.

I am still waiting for fixes to game breaking bugs. I have a list from steam.

getting permanently stuck in a waterfall in the sentinel when fighting the guardian vyn
getting permanently stuck in a wall in the renegade near the first defense core
getting permanently stuck in a keystone in the sentinel
the sentinel getting stuck and permanently invulnerable

I’m confused on whether or not this is intended, but Reyna’s Plasma Burst Helix (Adds a small AoE) deals damage to her.

She can also use it to heal herself when you have her Legendary equipped, but I think this should stay even if unintended. Good for Solo play.

1 Like

I’ve experienced this bug and seen several others as well:
http://forums.gearboxsoftware.com/t/never-ending-controller-vibrate/1405789

–added

ISIC vertical knockback during the final fight shoots you through the roof:

The target marker that you put on enemies is not working and its killing me.

1 Like

Should only be incursion, though, right?

At any rate, I’ve put in a ticket, but you should too!

Where can I put a ticket?

Up in my original post, there’s a link in the 3rd paragraph. That will take you to the submission page.

The form to fill out is a little convoluted, and I suggest not doing it on mobile. You’ll get an email response right away that “someone is looking into it”. Then in a day or so, you’ll get a tier-1 rep ask you for more details and troubleshooting.

Orendi’s Very Morphic Pillars is bugged to not count if you take any rank 4 skill.

care to explain? I’m afraid I don’t understand.