LuckyLou
(Maxprower)
#82
Everything currently out and known about mellka is Here. i think it was in the video.
VolnuttVH
(Volnutt Vh)
#83
Reyna and Melka are very similar.
I would like to see more non-human characters.
Lftstrafe
(^%&{"'\/.\_))
#84
There was no visual showing of a blink, she is a pretty cool character though, really liking the pistol and casting combination. They do class her as an assassin so there is still a possibility that she can blink.
LuckyLou
(Maxprower)
#85
I agree next (dlc) character should be this guy

Why you ask?
'cus; Robot + Jetpack + Shotgun = Total Badass
1 Like
LuckyLou
(Maxprower)
#86
Yeah she totes does (kinda) at 8:57-9:00
Look⦠its the closest thing your gonna get (, and she even has a weird bio-knife thing).
Thorrig
(Thorrig)
#87
Looks more like a dash ability to me 
LuckyLou
(Maxprower)
#88
Well⦠you can pretend it is!
What do want from me? 
Thorrig
(Thorrig)
#89
Very true. Also, nice catch on noticing that ability regardless of whether itās a blink or dash. 
Mr_Sandman
(Poorly drawn Starlord)
#91
I would like a guy who ārollarbladesā, so has an ability to move around on ground level really fast, but has momentum so you cant just dash in all direction.
Like a cross between the thrusters from Vanquish and the Skiing from Tribes: Ascend. I feel rollar blades (or a futuristic equivilent) would fit the wide variety of playstyles in Battleborn well.
http://i.minus.com/ibnFJ4CBIukSaD.gif
Preferably with a nice pump-action shotgun with a slowish (but satisfying) firerate. Something that can give you that satisfying āBANG! *click *click BANG!ā
http://i.minus.com/iL4P5hIRs5nOE.gif
Oh, and he should be called Big Boy as a homage to MGS2ās Fatman. And his secondary abilities should be laying bombs, so you could skate through a pack of enemies lay bombs then detonate them after you draw thier agro onto you so their chasing your trail of explosives.
1 Like
LuckyLou
(Maxprower)
#92
You mean like this guy?
jk.
i can see how that could work. maybe they could make him a robot to keep it interesting.
shoogli
(Shoogli)
#93
Oh it does exist, there are various ways, hereās one (a little overdone but still)
:

Mr_Sandman
(Poorly drawn Starlord)
#94
I wonder if weāll get another Sniper character, Marquis looks amazing and all, but his sniper rifle is still quite fast firing, kind of like a Semi-Auto sniper from Borderlands 1.
I want a bolt-action, slow as hell Rifle that does crazy amounts of damage. I want something that sounds like a cannon that shoots thunderstorms and hits just as hard, but has a lengthy, satisfying āreloadā animation.
Something like this
1 Like
does anyone know if all of the 25 characters will be revealed before release?
shoogli
(Shoogli)
#96
Isnāt Thorn a sniper archetype ?
1 Like
LuckyLou
(Maxprower)
#97
Yes she is, but she is also an archer archetype.
I think he means a sniper with a sniper rifle
I donāt see a world where they could get away with holding back any characters until 9th feb.
1 Like
LuckyLou
(Maxprower)
#98
Iām burning through archetypes, I think iām just gonna do one a day from now on
Archetype: Monsters
Obviously theyād have to make the monsters a bit smaller than that.
Thereās a gaping hole in BBs character roster and no, its not human sized. In a game were all the creatures in the universe (The UNIVERSE!) have come to make their last stand for survival its a bit weird that they seem to look decidedly human.
This space where are all the other worldly peeps at?
Why deny monsters a place in BB when theyāve inspired videos like the one above or
this one (gotta love unicorns).
All characters officially revealed (with the exception of two) have been humanoid thats 1/7. Iām not liking these odds (and iām not the only one whoās worried). We need creatures, we need monsters, we need Cthulhu!

With how cool, weird, bizarre beautifully diverse monsters are, it would be insane not to have at least three more in the game (imo). Oh, and āthe what are they gonna shoot?ā issue; non issue, just have them shoot projectiles (spit, nails, claws, etc.) and if they canāt they can be a melee character. 
Mr_Sandman
(Poorly drawn Starlord)
#99
I would like some more non humanoids in the game, but they cant be too wacky because they need to be playable from an FPS perspective and of a relative size. They cant really fly either, unless they hover above the ground or something, free-flying wouldnt work I dont think.
I love LOvecroftion stuff as well, but the whole appeal of that is that its uncomprehendable and something too removed from our megar exisgance to be properly compreheneded. That doesnt work if youāre running around as a player character.
Maybe a boss fight (Varelsi leader perhaps?) could be some kind of Eldrich abomanation, but I still dont know how āuncomprehendadbleā could be translated to a game.
My only idea would be to have a giant creature that is a mass of flesh and tentecles and the longer it remains on screen its form constantly changes and grows more insane (employeeing optical illusions and stuff that is not possible to be in real life) as this happens youād be constantly taking damage so that as it becomes more and more insane looking you would die.
This wouldnt work in Battleborn, or any coop game, though.
Back on topic, out of all you posted this guy looks the best.
https://forums.gearboxsoftware.com/uploads/short-url/rTjWVVX0wzgY8XEB8qEr8TjxIsN.png
Alien enough to be different and unique, but would still fit the āmove, jump, strafeā gameplay style that BAttleBorn has, which something a flying wraith creature couldnt do.
LuckyLou
(Maxprower)
#100
I wasnāt actually being serious about Cthulhu. I just REALLY REALLY!!! like cthulhu. 
I wasnāt trying to show what type of creature they should go for, more that thereās a lot of variety in the archetype and they could go for pretty much anything.
Out of all the creatures iām kinda surprised you chose that one. I actually think it would be one of the hardest put in the game due to it being so far removed for the humanoid figure the designers are so used to making (lots of moving parts and all that). Also how is that thing easier to but in a game than a centaur (, and who wouldnāt want a centaur theyāre frickinā awesome). 
Also, although permanent flight couldnāt work hovering and/or gliding could (e.g. benedict/phoebe) 
Half of these pics are from dota and if i remember correctly there isnāt a single character that is flying high above the map in the air out of other characterās reach, but there are flying characters nonetheless (, with wings and everything).
TigerShard
(TigerShard)
#101
Donāt have time to make a post full of pictures and details (aka lazy), but other possible types of characters that could be fun are some sort of ghost, and a being of pure energy of some sort.
2 Likes