Battleborn doesn't deserve the hate it's getting

It really is. TPS fell short on a few notes, but it’s pretty far from a bad game in my book. My biggest complain about that game, which isn’t even about the game itself, but rather myself, is that I can’t play Borderlands 2 without missing things in the TPS and vice versa.

By the way, can highly recommend Athena, she’s one of the main things I miss when playing Borderlands 2, the fact that I can’t play as her :sweat_smile:

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Athena is my favorite character. Ever


With this (can’t find the right mod) you can shoot infinite rockets at rifle speed for arcing damage. While blocking all damage. And healing need be.

It lacked some borderlands 2 things. It had
Much more air mobility in some really fun ways
More banter with characters
Characters important to the story
A good story
It seemed to have a huge effect on battleborn

Rough rider maya would be the closest thing mobility wise. Otherwise, right out of luck

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Also my response to this was almost “screw everyone”

I loved TPS personally. Not as much as BL2, but I failed to understand why it wasn’t that popular. I preferred the characters from BL2 also but the ones in TPS were pretty neat. The Baroness being my favourite. Although I don’t like how one tree focused on co-op play and the other on sniping. I just loved her action skill >.<

My other favorite. Especially through walls lol. And cancelled dialogue. Best for low level cleanup. And I once jumped on top of the ovum boss and jumped on its head while freezing it. I don’t even know what it does :joy:

I really think this games developer reputation didn’t help. Ugh, the whole Pitchford things and borderlands bias

Bb is fun, I dare to say pretty great even. But many bad descisions lead to its rep sadly.

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I feel ya. If I had to pick between 1 2 or the ps it would be the ps EVERY time. Improved gameplay mechanics is not something I take lightly when looking at sequels(it’s why I would play bioshock 2 over the original basically any day) I like the characters(but I don’t really bond with characters so take that as you will) and the storyline and ending had me frothing at the mouth for the next game

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:heart:
(Urrrrrrggggghhhh)

So it turns out that, yes, my problem was Maya. Started again with Gaige and having way more fun. She’s got some personality, and I love resource management / dynamic gameplay - definitely not going to take the “hit even when you miss” ability though. I’d rather have to manage my anarchy stacks than simply hold down the trigger and see everything die. And I definitely want Death from Above, haha.

As someone who has spend the majority of the time spend on BL2 as Gaige, I sadly cannot stress enough that DFA is one of the skills you should skip.

I can help you further, but it’ll move to the Gaige section then.

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Unfortunately, you HAVE to take the Close Enough skill with Gaige if intend on using Anarchy and still doing viable damage. Managing your stacks is a nice idea, but it doesn’t work anywhere near as good as maxing stacks and bouncing bullets off walls. I tried for a long time to use Gaige without Close Enough, and I thought she was the single worst character in the game until I finally picked it.

Try as you might, it is literally impossible to hit anything when you have 100+ Anarchy stacks, and her skills and damage are pretty mediocre at less than 100 stacks… However, she becomes God-Tier with much less effort than other characters.

If you can still work Gaige playing the low-stack game, then more power to ya though. The great thing about Borderlands is that most everything works with enough effort (excluding end-game, where very few builds are viable).

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Nope. CE is not a must. It’s a help but not a must.

I’m doing fine so far running about with 150 and without a single point in Close Enough :slight_smile: I don’t see yet why I’d need it.

I’m taking Death from Above. Ain’t nothing gonna stop me.

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@MidnightNova @EdenSophia

…I guess I’m not MLG enough to noscope plebscrubs with -1050% accuracy :joy::pensive:

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Haha, I’m at 200 now and still feeling bold, though I know I’ve a long way to go.

And now I finally have a gun that’s less accurate than Mellka’s! :stuck_out_tongue:

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You went from blind grandma accuracy to blind, headless zombie grandma with hooks for hands and is standing in quicksand during an earthquake accuracy :joy:

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It’s true (250 now!) but I’m just playing her as if she’s a melee character. It’s great fun darting around the battlefield, staying alive by recharging my shields as I kill things point blank…

… Until they start to run backwards. WHY :cry:

Buy it now on PS4 anyway. It’s like $20 through Tuesday.

The reason enthusiasm for TPS is low is it wasn’t developed by Gearbox.

That doesn’t mean it’s bad, but compare all the Borderlands 2 DLC, and it’s obvious which one is the best: Tiny Teena … the only one developed directly by Gearbox. I do like certain things in TPS, but overall it felt like it didn’t advance much, more of a BL 2.1 than anything else, and that wasn’t enough for me to enjoy it as much as BL2, because I’d already played over a year of BL2.

I did enjoy Athena, but overall there wasn’t enough there for me to play through the story after the first time through.

As for people who just care about BL3 … some of those people just didn’t want to learn Battleborn, which imho is just laziness and therefore their loss. Just ignore those clowns.

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Death from above is fine for now. But digisplosions and such from skill trees barely scale. Makes a lot of mayas right tree useless later on