Battleborn Marketplace Update

At least in my case, I can tell you beyond a shadow of a doubt I’m not a GBX Dev.

If for any reason you want me to prove this fact, send me a PM and will happily.

Also, there is an alternative position, it’s possible that people have different opinions, and that no matter how “obvious” or “right” we believe our own positions are, some people come at information from a different perspective.

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I’m a season pass owner…just want to disclose that up-front.

Timing of the marketplace isn’t great, but if the Dev Team assigned to work on it has finished it, might as well implement so people who want the skins and taunts can get them.
I don’t see how things would be better if they waited 6 months to implement something to give us players access to skins and taunts just because of ‘bad timing’.

Second, it’s more than likely that the Dev Team working on the Marketplace is different from the Dev Team working on the Season Pass content. So, I can’t be upset if the Dev Team working on Marketplace finished before the first installment of the Season Pass content. I’m sure that Gearbox is more concerned about getting the first Season Pass content out then most people who picked up the Season Pass.

As to the Marketplace content.
1.) Skins - Good to Have (I don’t know if I’ll pick any up, really depends on whether or not there are any I like)
2.) Taunts - Good to Have (I probably won’t pick any up, unless it’s absolutely killer)
3.) Additional Loadouts - Good to Have However, there has to be a way to earn more load-outs using only IG methods. Giving 9 loadouts considering the number of characters and modes and PVE levels…it’s ridiculous. If they want to allow a person to have an unlimited amount of loadouts that’s fine…just allow the ability to get 20-30 from IG means. (Really should get 1 for each character you have unlocked)
4.) Additional Bank Slots - Good to Have However, it would be nice to get an additional 40-80 from IG means.

5.) Command Rank/Character XP/Credits

This seems to be the biggest contested item that the Marketplace might have. (Especially after the leaked screenshot)

I will break down each one.

Command Rank
I have zero issues with Command Ranks getting boosted. It has zero impact on the game other than letting players unlock characters even quicker. Sure there are packs which are unlocked every 5 levels, but everyone gets the same number of packs as they progress to Rank 100…and due to RNG…there are no guarantees that there will be anything worthwhile in those command packs.

Character XP
I’ve seen people attempt to make the argument that booster Character XP somehow will give a player an advantage over another player. I completely reject those arguments.
Those arguments are based on one simple flawed concept. That two players began playing at exactly the same time and have the exact amount of time put in to both the game and the character.
All three of the above have to be exact, or the whole argument collapses.
If Player A started 2 months ago and Player B started today…Player A doesn’t care if Player B uses character boosters…and Player B won’t have an advantage over Player A if they met in a PvP match.

If Player A started a week ago and Player B started a week ago, and Player A took Orendi to level 12 and Player B took ISIC to level 12, then they both meet in PvP and Player B decides to Play Orendi who has been boosted to Level 6 via boosters…Player A will still have the advantage with Orendi…because Player A put more actual time into the character.

Finally if Player A started a week ago and put in 40 hours and did not use Boosters and Player B started a week ago and put in 5 hours and did use Boosters…Player A will have an advantage over Player B regardless of what characters are selected…because they have put more time into the game.

Character XP - Infinite Progression (Or Lack Thereof)
Finally the biggest reason why Character XP boosters is not a big deal is due to the lack of Infinite Progression.
If playing the same character always provided slight mechanical boosts the more you played…then Character XP boosts would provide an IG advantage. But once you hit level 12 you have maxed out a Character’s Power. A player who plays a character for 1000 hours after hitting Level 12 will have the same mechanical advantage as a player who has put in 0 hours after hitting level 12. Skill level will be vastly different, but mechanical In-Match advantage would be the same.
If this game ever allows for Infinite Progression for the Character…then I would revisit my stance on Character XP boosters.

Credits
By far the booster for Credits has the most solid foundation to cause people to see it providing an In-Match advantage. The ability to purchase more gear packs will give a player more opportunity to find ‘perfect’ gear.
I could go either way on this one, to be honest.
I find that playing PvE gives the best chance to get ‘perfect’ gear.
So if player A put in 100 hours playing PvE and Player B put in 100 hours playing PvP with boosters, I can pretty much guarantee that Player A will have better gear than Player B…simply because they will have obtained a lot more gear both from the mission and credits to purchase packs.
But RNG is RNG…and I think the RNG factor is the main reason I’d be OK with credit boosters.
You could purchase 50 common loot packs and not find that ‘perfect’ common zero-cost item…while another person could purchase 1 and get that item.

Disclosure: If they do allow for Command Rank/Character Rank/Credit boosters…I will personally never spend a penny on them. Command Rank doesn’t matter, getting to Lv 12 for a character is really easy, and due to RNG I get disappointed more often then not…so no point in spending real money for credits.

My Marketplace Preferences
1.) No true In-Match bonuses. Do not allow for quicker In-Match leveling, Market-place Only Gear, Market-Place only mutations, In-Match Health/Damage/Speed buffs, ect.
2.) Allow IG means to purchase Market items. The conversation rate can be awful, but allow for someone to obtain any marketplace item using IG means. (1000 Credits/Platinum, 1 Legendary/1 Platinum, ect.)
3.) Do not allow RNG purchasable items. If you pay for something allow it to be the item you’re purchasing…not some random chance or variable amount. (i.e. you purchase a skin not a chance for the skin OR you purchase a 10% increase to Command Rank XP…not a variable 5%-12% increase)
4.) Create item upgrade modules. Example: You spend 10,000 credits to purchase a Legendary upgrade module. Then convert 30 (pick a number) common items or 10 (pick a number) Epic items into a random legendary which then consumes the module.

I’m personally not a fan of micro-transactions…but I knew it would be a part of this game. Provided that these items don’t provide In-Match bonuses I’ll live with them. I would prefer that there always be an IG means to obtain all the items, and I would like to see the Dev Team put in some creative items for purchase.

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Great, great break down!

This. All of this. I agree with this. At first I thought it wouldn’t be fair but then I thought about it and it would make no difference gameplay wise. You’ll just get your character leveled up faster.

couldn’t agree more uncial. as long as you can’t “pay-to-win” im fine with micro transactiosn for the lazy people.

This…feels weird, but its good I´m considered a fan^^ I consider myself to be a fan too.
Though I´m very very sure the devs & other mods are fans as well, just with a different opinion or perspective.

To split us all in 3 groups torns my heart a bit too…I consider us to be a community, even if everyone has his/her own opinions, perspectives and tastes.
Thats what made this fan-community always one of the best - our diversity.

No matter if we love, ignore, tolerate or hate this new option: We are all fans and gamers, lets respect each other :heart:

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So I have a group of friends that I play with on a regular basis and most of them only ever play PVE the other day we jumped into PVP and we were almost all 100’s but only 2 of us have ever played PVP before in BB.

So at that point what does command rank mean? Nothing at all really. A level 20 can be better than a level 100. Command rank does not equal skill. Right now its based on ELO which is based on your win/loss ratio and your K/D if I’m not mistaken.

Just going off command rank would be terrible.

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I’m not happy about Battleborn joining the myriad of games that costs 60 dollars and yet also put a bunch of ‘micro-transactions’ on top of its price tag. Even if they are cosmetics ‘with no effect on the gameplay’*.

I’ll be okay with it IF and ONLY IF all the items can still be purchased with in-game credits. Specially the ones that have no reason to be sold for real money, like more loadout space. Seriously, we should be able to unlock a loadaout per character AT LEAST while levelling.
I’m not going to be spending a dime on this marketplace, no matter how cool the outfits are. And hopefuly they’ll be outfits and not lazy reskins like all we have now. Though I will say the prices seem kind of cheaper than the competitions, maybe? Specially certain other games that base all their cosmetics rewards on RNG boxes.

*Sorry, but they DO have an effect on the PLAYERS: the want to look cool, or unique, or silly, or whatever. And that wants directs the ‘micro’ sales. Otherwise, why would they even offer them ?

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I didnt read anything on the update about gear based booster packs. Beside for a moba bb has some of the most weakest gear i ever used in a game. The gear often feels more like a slight perk than a stat increase. And overall skill out weights map awareness, and gear. Which in most moba is like a 1\3 around all.

Hahaha I’m so stealing that phrase. We have similar sayings here, but it’s usually “sunshine and roses” or “sunshine and lollipops” :smile:

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Gearbox also stated the same thing on their own website in March (I’ve emboldened the relevant bit):

[QUOTE]We know that some gamers really love to express themselves through cosmetic customizations that make their heroes stand-out. That’s why Battleborn has a huge variety of skins and taunts that come with the game at launch, and we will continue to release even more cosmetic customizations post-launch – some of which we will sell in-game. This kind of optional cosmetic content has absolutely no effect on the gameplay, and helps us keep all the additional heroes, modes, maps, and other features that extend the core gameplay experience, free for everyone. We’re committed to making sure that you have the means to make your favorite heroes truly your own.[/QUOTE]

They have committed here to selling cosmetic items that don’t affect gameplay, not boosters which some argue could affect gameplay (debatable from both sides) or loadouts or gear pages which they have alluded to selling.

You say that plans can change, which is true, but to make a commitment 3 months ago on this and to then change their minds, what’s to say they don’t change their minds on other things they have also committed to? So the promise of 5 free characters could change to paid-for ones, the 5 DLC story missions could become just 2 or 3.

Clearly I’m taking this to an extreme (hopefully) and the character and story commitments remain. Gearbox should also remain committed to the marketplace selling cosmetic items only for real money ie just skins and taunts. Everything else should be purchasable with in-game credits.

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I kind of agree! I don’t like the idea of grinding up hear for a higher level item tho. I sell everything I don’t use in loadouts for credits, then I buy packs for skins&taunts (but am never lucky :-()

@nosh05 I have never stated they are selling gear based packs in this game I did correlate that Destiny did after they had promised cosmetic only. I did state the credit/xp booster packs would allow people to earn gear packs at an enhanced rate. I also pointed out there is a player base with a lot of time and the finances to exploit this hell I’m one who would I have 6 characters waiting for a double xp weekend to powerlvl them by the time next one comes around I plan for that to be my remaining 9 on Xbox. Also whose to say platinum won’t be the next logical step after booster packs I mean let’s be honest who doesn’t want tea ceremony.

Also @ganjamira good on you for keeping me honest yes I grossly over simplified a point, but hey it garnished plenty of attention. I don’t even dislike having civilized disputes with @psychichazard who is very much in the it doesn’t affect me so why bother camp that is their opinion which is fine. I would like to find out what @joekgbx has learned from this and the copious topics that have popped up from this.

Once again for those that don’t understand my thoughts simply put I will buy every skin they sell that isn’t a reskin. I will buy every taunt. I will also argue against cash shop as passionately as I can using pointsome many have brought up like @Martok and @alexbamford1 if you wish to dispute my views that is fine and welcomed just know I’m tired of explaining how boosters are not cosmetic and why that matters.

Well your words won’t meant ■■■■ if you’re still going to support it the only way that matters - with your wallet.

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Hi everyone,

Popping in again just to clarify that Season Pass owners will still be receiving all the content they’ve paid for and been promised – skins, taunts, story missions, all of it. This week’s announcement of marketplace expansion has no bearing whatsoever on production timing of our planned Season Pass content or upcoming fixes or adjustments to the game.

In other words, Marketplace expansion hasn’t slowed down work on any of the things that we know are important to you all, nor does it mean that Season Pass owners will see any changes in promised SP content.

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@joekgbx I can’t speak for everyone, but I dont think there would be so much negative feedback if this new currency could be earned in game. I don’t even care if it would be more scarce than credits. Just give the people who already paid $80 for the game to grind out for this extra content.

I have to say, I am not as angry as I was yesterday. I dont mind micro transactions. Even though I hate them, i can see why games use them. I just wish i wasn’t being forced to spend even more money on this game. I wish it was simply an option.

I know season pass holders will still have content coming, i just feel disappointed that I’ve already paid close to $100 and now in order to get certain skins or taunts i will have to give you even more money.

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Wait the platium currency is up and running now but no skins or taunts availible in the market? Whats up with that

I’m not concerned about not getting what was promised in the season pass. I’m concerned that the tier 2 skins aren’t even part of the game, we weren’t told that they wouldn’t be (“we told you about microtransactions already” is a vague statement and doesn’t cut it), and on top of that my season pass doesn’t cover their cost. I bought the $125aud DDE to support this game and was under the impression that the season pass entitled the consumer to all planned future content. As does every single season pass for every other game that I’ve bought. I mean, isn’t that the point of a season pass? Six weeks post release, can’t play on the Aus servers still, there are still a plethora of issues plaguing the game, and now I’m asked to front up another $105aud for the tier 2 skins and taunts that have been announced so far. I could have handled the tier 3 skins being MT’s, but you shouldn’t have taken the tier 2 skins. This decision was wrong in every aspect. The communication here wasn’t good enough. There was no indication prior that the tier 2 skins would be locked behind a pay wall 6 weeks after people had paid top dollar for the season pass/digital deluxe to support this game. Can you really blame us for being pissed?

I’m sorry Joe. I’m sorry you guys had your hands tied by 2K with communication. I’m sorry they asked you guys to make us pay for the tier 2 skins. I’m sorry you guys, and you especially, l have to take all the heat for this. It’s a really unfair situation for everybody :sweat:

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I never said I don’t support them though I have been pretty adamant that I support them. I don’t support boosters plain and simple.

Man… it’s only been 4 hours. You gotta wait for quality porno. You don’t want it to be some half a----OH GREAT EAGLE!!! I JUST PICTURED THIS!!! NO!!! HELL NO!!! ATTIKUS GET THE HELL OUT OF MY NIGHTMARES!!!

I need coffee. Lots and lots of coffee. I must never sleep again.

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