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UK Sales Chart: Battleborn Debuts at #1
UK Sales Chart may 2016 Battleborn: Marking Take-Two's first #1 since Grand Theft Auto V in week 11, 2015, Battleborn from Gearbox debuted in first place last week in the UK.
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Itâs an online game, the less people who play it the worse it is for people who do. Waiting for a group in matchmaking for 30 mins is not a good player experience. Itâs bad enough in a game like WOW, and in that game you can continue playing as normal until a group is formed, whereas here you are sat looking at a static screen. Plus I think itâs safe to say a moba style game lives or dies based upon its popularity.
Also, there is the aspect of wanting gearbox/2k to do well so they can go on to develop/publish more games in the future. I personally donât want to see them go the way of THQ. Or the way of Konami.
Borderlands Classic (1) took a while to generate sales, that is why it was classed as a âsleeper hitâ if Battleborn has already passed that, I would say it is selling quite well.
Iâve worked in software development for 10 years, to say they didnât rush because they were already behind schedule is the complete opposite of reality. Once you are behind schedule on a project the pressure becomes intense and people end up working 12+ hour days consistently, corners are cut and bad practice creeps in. The project will have been planned down to the nth degree, with estimates on time and resource made up front, as time goes on this bad practice is a vicious cycle, you end up with more bugs, disgruntled tired staff and you miss your estimates/by increasing margins. The people responsible for managing the project then start to panic, they look at the figures and they realise at the rate they are going they donât have a hope in hell of meeting the hard deadline, they have to then convey this message to the stakeholders - the people who are going to lose money/standing/power if the project fails. This is when things can become exponentially worse, poor management at this stage will exacerbate the situation 10 fold. People start going sick, quality of work deteriorates even further and now you start to have meetings to discuss the minimum viable product, what bugs to fix, what bugs not to fix.
From playing Battleborn, it is my opinion that they have rushed it out of the door. This is evident in the type of bugs that still exist within the game, for example if you read the forums there seems to be quite a few bugs around the localisation (different languages), typically localisation is left to the end of a project, to see a high level of bugs in this area is indicative of the project being rushed in its final stages.
Regarding your blizzard comment, I played the Overwatch beta and have to say the production quality was exceptional. If they did a rush job then frankly I want to work under their managers because well justâŚWOW! (Slight pun intended)
As a note to everyone in this thread, Gearbox announced their dates first, then Blizzard planned around that. They have a history of doing it because they canât play fair. I realize this is America, a capitalist country, but thatâs just a low blow.
Itâs business, not sport. Fair does not come into it. Tell me, if the company played âfairâ and they missed an opportunity to sell their product and as a result people lost their jobs, would you be offering to raise your hand as one of those employees and say âitâs cool, I donât have a job, the bank are on my back, the kids need feeding, but itâs cool coz the company I just got fired from played âfairââ?
Overwatch has been marketed well. Lots of advertising. Battleborn has almost no advertising. So the sales for next to zero advertising is probably pretty damned good.
Counter productive thread is counter productive.
If GBX really wanted to rush Battleborn they would have released the title back in February and not in the date they launched, so close to other titles release dates ( not just OW but DOOM which is a even greater franchise ), that wouldnât make much sense business wise.
Funny you say that because i also played OW Beta for a while and i do know that there are bugs and quite a few glitches with maps/characters goin on ( Reaper teleporting inside walls ? lol ).
Even if i didnât play OW iâm not naive enough to know that there are no such thing as a bug free piece of software and this is coming from quite a few more years then 10 of working in the industry, that and a simple Google search would show quite a few threads, videos and reddit threads people discussion bugs/glitches and the like on OW 
I donât think you understand what I said.
Shipping a product is fine, but I have a problem when said shipping involves attempting to stop out another product that holds little similarity.
Imagine thereâs two companies, both of them make clocks, but one of them sells Grandfather clocks and the other sells digital clocks. The digital clock company plans all of its whatevers, be it new clock reveals or something like that, around the grandfather clock company, and as a result, the grandfather clock company ships less units. They sell to two different products that are vaguely similar, but are for two different crowds, yet the digital clock company treats them like theyâre competing when, in reality, there is no reason for it.
Basically, Blizzard couldâve done what they did, but not based around Battleborn, and still sold well, because the two games offer different things. Yet, they still feel that need to stomp out anything that could ever remotely resemble competition, when the chance of it happening was already very low.
Sigh, I didnât say it was perfect did I? Or 100% bug/glitch free. I said the production quality was exceptional. Compared to other open betas I have played, this one was an exception from the norm in regards to its overall production quality.
Do you disagree with anything else I have said, or did you just want an excuse to say you worked in the industry and for longer than I have and take a cheap shot regarding a closing comment which was countering a claim that blizzard had rushed Overwatch?
My cheap shot back, in this industry, being long in the tooth is not a benefit, more often itâs a hindrance in my experience.
If you start a comparison between two products and say that one is flawed and the other is âexceptionalâ you cannot complain if someone makes a comparison back stating otherwise. If you were really only talking about Overwatch exceptional âproduction qualityâ why even make references to Battleborn bugs and glitches ? Mixing two different subjects together just to make one look appear inferior is what i call misleading and quite the cheap shot.
Well it wasnât me who decided to use his programming background as a way to bolster his opinion in the first place was i ? Call that a cheap shot 
I guess itâs just a difference of opinions, you say itâs a dirty tactic, I say itâs dog eat dog.
I just canât imagine any large company that has stock holders would ever be able to do the honourable thing in the eyes of joe public if it cost the company in question revenue. Iâm not saying itâs right, just saying thatâs the way it is.
Thats the biggest insult right there, Iâm not a programmer.
does that job title even exist anymore?
I did predict the shot coming back, the reason I started the original post with that was not to blow my own trumpet, trust me working in software development really doesnât impress people I wanted to provide some insight into software development from a position of knowledge and not just look like someone else reciting a blog he read one day. Easiest way seemed to say that I did actually work in software development, in restrospect if I had not added a period then maybe this would have seemed less self-aggrandizing than it was.
Regarding the BB/OW comparison, umm yeah so I didnât start that, I was responding to it.
Question.
How isnât it fair?
Battleborn seemed to welcome it, if Gearboxes response is anything. They said it was better advertisement than they could hope for, that Blizzard saw them as an actual competitor. To top it offâŚitâs business 101.
Also, to speak nothing of which game is better, both were placed before people, and people chose one, is it unfair they had choice?
And on the topic of this article linked, look at the games itâs going against:

UK Sales Chart may 2016 Battleborn: Marking Take-Two's first #1 since Grand Theft Auto V in week 11, 2015, Battleborn from Gearbox debuted in first place last week in the UK.
Games, like GTAV, which are years old. Black Ops 3, which released last November. Division, which released in early March. Dark Souls 3, now that impressive, but it also released a month laterish and itâs initial sales were great.
It isnât fair because A.) The two games are completely different, therefore drawing in different crowds, so Blizzard shouldnât need to do anything to stop it, and B.) One does not simply compete with Blizzardâs marketing juggernaut. They could literally sell you â â â â in a can, and youâd still probably buy it.
Sales? They donât seem to much matter for the player base, which is where the game is hurting currently, seeing as it has about 6k concurrent players on a good day. Plus, thatâs the UK
Blizzard did not make the comparisons first. You an see for yourself. The community did. Theyâre both hero shooters. Theyâre entirely different games, yes, thereâs no doubt there.
But the comparisons existed. Blizzard remained silent and basically hasnât commented on Battleborn at all.
Meanwhile, Gearbox has basically constantly said theyâre competition to Blizzard and said itâs a contest. It clearly backfired on them, so I canât say itâs unfair.
I think you are on a road to nowhere with this one, you have made your point and it seems to be a controversial subject. But now you seem to be more interested in getting across that you donât like blizzard, each to their own frankly.
Iâd recommend just playing the game and enjoying it, thatâs what Iâm doing, let gearbox worry about any supposed competition and sales figures. At end of day, whilst sales figures and concurrent players might seem to be describing a trend, itâs never easy to say whether a game is going to be a long term hit or dead in a few months. I think I understand how you are feeling regarding BB, you like it and you want it to do well, and it annoys you that there are possibly people out there who are deliberately working against it. I get it, I do, but what do you want to happen now?
Oh and this blizzard branded â â â â can, where can I get myself one of those?
Well, I donât know about everyone else but I am a huge Borderlands fan. Have Borderlands 2 and TPS on console and PC and Borderlands 1 on console. Thousands of hours all up.
I played the CTT for Battleborn and then played the open betaâs for Battleborn and Overwatch.
I pre-ordered Overwatch and have not bought Battleborn. I could tell you the reasons but I doubt anyone is interested.
Hopefully, Borderlands 3 lives up to the previous versions 