MAK is offering INCOMPLETE information. He showed a timeline with battle pass and mtx on it. No more, no less. It doesn’t describe the specifics, at all.
What he said about people leaving before completing the story makes sense though. The story was pretty weak sadly. As for how Gearbox can salvage that, recording new character voicelines and adding them to the story could help.
Might be a bandaid fix, but that is what I would have told 2K marketing division had it been me in the meeting. Fixing bugs must also be priority number one at the expense of all else though.
As far as I am concerned, no battle pass exists until Gearbox officially announces one. I kind of hope they don’t though…
He’s offering the information he has and he didn’t do any speculating just talking about how they have this timeline and still haven’t addressed major concerns of the game. I see nothing wrong with what he’s saying in this video. Other people speculating from the available information is not tied to him.
I personally have nothing against Battlepasses or MTX (unless something like Seein Dead is tied to it, which is a very valid worry). But I do believe they have much work to do before asking for more money. Like if they plan on balancing VH’s with more paid content how they “fixed” Zane with a DLC com, well that might make me leave. Or say they add a bunch of OP gear to this Battlepass and then the Mayhem 2.0 that comes out is basically unplayable without it, yeah another thing that would show me the door quick. Just possibilities thinking out loud here.
Is this battlepass included in the season pass that many of us already paid for? Yes? Ok, fine. No? Not OK.
I already paid 100 bucks for what I thought was all the upcoming paid for content and it was a buggy, horridly performing mess that still isn’t sorted out. If they weren’t planning on including that battlepass with the season pass content now would be a good time for them to start seriously reconsidering that big mistake IMO unless they want to further damage the goodwill with their loyal customers who have been less than impressed with many of the issues introduced with BL3.
As for the MTX…maybe you are forgetting that Randy Pitchford said a while back how there would not be MTX…so there is that.
I’m not blaming him. I’m pointing out that what he had to share, is incomplete. People are responding to their own speculation, and to MAK’s seeming belief that performance/stability work and content creation are mutually exclusive. If gearbox stopped rolling out content and only worked on performance, the pitchforks would come out in response to that, as well. Thankfully, they can do both.
Yeah. I don’t put too much stock in YouTube gossip, so I’ll wait for official announcements to jump on them. However, I haven’t forgotten the SupMatto stuff, so the possibility is there. After what Pitchford said at the game reveal I’m going to have a big problem with it if it turns out to be true.
I am not so sure about pitchforks coming out over bug fixes instead of content. I personally think people would be very happy with bug fixes and a loot overhaul. I would like to not be missing fuel whenever I hop in Iron Bear for example.
Marketing division people may not be gamers themselves, it is possible they very well do not understand.
I mean, to become a part of marketing in a company, you would have to go to a business school correct? not to any kind of videogame design school.
We’re each going to apply our own filters, but here is what gives me reason to be cautiously optimistic:
Haunt event. Free. Fun, cool new gear and mechanics.
Takedown. Free. Fun, challenging, appropriately rewarding.
DLC1. Covered by season pass. In my opinion, one of the top 3 BL DLCs, ever. Very fun, cool characters, good call back components, great loot, great drop rates, fun boss fights, solid map diversity through the content.
You may receive those differently. I respect that.
I am going to have to disagree about the “appropriately rewarding” part, but otherwise I agree that the DLC overall was good.
Yeah definitely a huge big fat definitive disagree on the “appropriately rewarding” part for the Takedown. An otherwise challenging and fun content, but the “reward” just doesn’t exist especially if you are going at it on M4.
Agree on those for sure.
I understand that, but then perhaps the marketing team shouldn’t be asking streamers and alike how to bring people back and why people are leaving etc.
I’m willing to bet that it’s a very low number players who will return to the game if they need to purchase more content for a game they already left once because they felt like GB pulled the rugg under their feet.
My only complaint would be that it seemed a bit short. But I would put it third behind the Tiny Tina DLC and the TPS Claptrap DLC.
Just seems like an inherent flaw with this style of game and the Games as Services model.
They want you to play the game over a long lifespan and keep sinking money into it with cosmetics/microtransactions but they don’t meaningfully update it regularly or patch it punctually like mmos/multiplayer online games do.
I really don’t understand the backlash against streamers or Gearbox asking the community what they would like to see. I want more of this, including interactions between decision makers (or those in contact with them) and forum posters.
I don’t think microtransactions are gonna kill the game, but I also don’t think they are going to sustain it. For people to have faith in the game, fundamental fixes like performance issues need to be addressed and then bug fixes and then difficulty balancing.
The amount of people who can’t just leave the without having a hissy fit is getting annoying. For the most part people who are fond of the game don’t care who is leaving, I don’t think GB cares either considering BL3 was already a success with “strong sales” on the PC platform.
GB made the game for people who will love it. If you’re not in you’re out.
Not one of us!
Didn’t watch the video but commented anyways I suppose.
Clearly GBX does care whos leaving that’s precisely why they set up this meeting with content creators that the video discusses. The more people leave the less people buy their battlepass or MTX or future DLC and the less money they make. This is a business they are in it for the money primarily.
This video also covers precisely this. It has been the fastest selling interation yes, but it’s also apparently had the fastest/largest drop in players out of them all. There obviously has to be reasons for that other then it being the players fault.
Dude.
It’s a game, not a cult.
I’ve been playing since BL1, but Borderlands isn’t a fan club. It’s a game. People either feel like they got their money’s worth or they don’t. Let’s not turn this community into one of the ridiculous “camps” that every thing in existence seems split into.
We’re a cult because when you try to explain the game to outsiders (people who don’t understand the unique apparent tone in BL), in my case, they think I’m nuts.
Cosmetics and the equivalent of those 2$ maps bl2 had (the name escapes me at the moment, but the snowman, wam bam island and the like) are fine.
I do worry gear will be locked behind it, but I have hopes it doesn’t come to that.
???
I think I’ll just stop here. It’s really not that serious man, Borderlands isn’t a counterculture or some elite inside experience. It’s a popular mainstream AAA title, the Original looter shooter.
It doesn’t need anyone to go of their way to defend/sell it. Leave that to GB.