It’s Thursday once again and that means we’re coming at you with another Battleplan. Our “New This Week” section is a bit light this week, but don’t worry – that’s just because we’re focused on something cool we have planned for next week (more on that below). On top of that, the dev team is hard at work on more great things that we’re excited to share with you soon!
This week, we have a few quick changes to make you aware of including some tweaks to Ghalt, Mellka, and our minion friends. These hot fixes will begin rolling out today at 12pm PT (3pm ET).
- Reduced UPR M8-R Shotgun damage by 15%
- Increased Scraptrap damage from 142 to 208 at level 1
- Increased Venom bonus damage from 16% to 32%
- Increased base damage of Claw Lunge from 142 to 208 at level 1
- Fixed an issue that caused M1.Blade Bot damage to scale higher than intended with each level
We don’t have any queue changes to report this week other than the normal switch to Solo/Duo queue on Wednesday, and Versus Draft on Saturday.
Make sure to lift with your legs, because this week’s Community Spotlight is pretty heavy. Our friends at the THiRD SHiFT podcast turned us onto MetalFortress, a YouTuber that does heavy metal covers of video game themes (in addition to other things). We thought his rendition of the Battleborn story intro theme was pretty great – especially our audio department – so we wanted to share it with you here:
Battleborn Story Intro
Battleborn Menu Theme
We’re giving our loremasters a week off as they prepare for more in-depth lore entries going forward. The response to the addition of lore to the Battleplan has been very exciting for them and inspired them to look for ways to make the weekly lore a more robust addition to the Battleplan! Look for lore to make a triumphant return in next week’s Battleplan.
It’s no secret that we’ve been pretty adventurous with some of the game modes that we’ve presented to you all lately. Some have been bigger hits than others, but there’s no denying that they’ve all been unique. If you thought we were all out of ideas for off-the-wall game modes though, then you clearly don’t know the _**gravity**_ of the situation. We know the community is always looking for something new, so next week, we’re bringing you Gravity Rumble!
Gravity Rumble is a limited time game mode that will reduce player gravity, increase movement speed, and increase the damage and knockback of off-hand melees. It will be available from Friday, March 31st at 8am PT through Monday, April 3rd at 8am PT. Make sure to hop in and check it out!