Well, your first part comes off as satirical, at least the first time I read it. You’re harping on them for a small somewhat vague technical error, then saying it’s a straight up lie, as if they’re directly lying to you in some harmful or deceitful fashion. I’ll try and connect the dots, at least my interpretation of what they’re saying. Boldur uses Axe Toss while he’s ulted, he doesn’t actually have to aim it that much because of its explosion radius. But the full damage is dealt and the bleed comes through too. This nerf is trying to make Boldurs a bit more inclined to actually try and hit their targets because they can’t just rely on AoE bleed as much.
Thanks for taking away my Tank Boldur, turning him into an Assassin, and then now getting rid of that too.
This was the part I thought was especially satirical. You actually think Boldur can’t tank anymore? I guess the offhand shield (that can go up to 2000 in hitpoints), high base max health, high health regen, typical Tank dash skill, damage reduction after activating Rage… means nothing. Bruh.
That’s not necessarily a good thing but it’s not a bad thing either. If you’re hinting at the latter, well, god forbid they have balancing changes. And do you remember how chaotic release Battleborn was? How infuriatingly terrible the balance was? In most cases the changes of character role been good, in some, bad, like with ISIC. (Blaine and Hellyeah, if you’re reading this, let’s not open up discussion on ISIC’s role, k? Because we know that will never end.)