Exactly. Many others. Hundreds of people questioning Gearbox and their decisions. Why do we care and get so opinionated? Because we love this game.
Why did I stop playing? Because im frustrated with all of the “balancing” and business practices they’re doing.
I spent many hours grinding in PvE for legendary items. I finally, or should I say we, get one or three good ones that are really awesome and fun and feel worth it but then Gearbox makes extreme changes to them…
I’m not upset that they touched them. I’m just sad that they keep slamming gear and characters so hard. Harder than necessary. Small changes are best.
Why is it that the few people complaining about OP gear get their issue “resolved” before the thousands of over complaints? Game breaking complaints.
Gearbox has their own system. Sure I understand that. Data takes time and i respect that 100%.
But why. When anything needs changed, do they take such extreme measures??
The archive sentry got a 50% health increase… that mission was easy (in my opinion) on advance before but now it’s probably insanely easy. Especially since he heals when the data bots get to him.
They buffed Ghalt to the extreme and had to tone him back down to basically the same level he was at before.
Balancing goes both ways. Nerfs and buffs. Adjustments and changes.
If you say every balance effort has been in the right direction then what of the buff/nerf on Ghalt? What of the nerf on Ambra that even nerf callers were saying was too much? What about the Alamo 7, they nerfed and buffed it from 60secs-120-180-120? (People disagree with the last one because I guess they didn’t use it often or check the stats periodically but I used it often and when I first got it, it was 180, now it’s 120).
Anyway… let me reiterate that I agree with many of their balancing and hotfixes. However, that does not mean I agree with many others (fixes) or don’t think they could’ve done better.
This whole thing started from a disagreement on whether Gearbox intended Legendaries in PvE to be an incentive to play their game more. From a business standpoint this makes a ton of sense. New PvP content will be free other than the t2 skins but PvE is where they make their money: by selling DLC pandering to new campaign missions and characters.