They are: they tried a new matchmaking system, and even though it didnāt work out they way they hoped, they still attempted it. Thereās also the patch coming soon and the loot even happening this weekend. They are trying new things, but thereās still only so much they can do. Oh, and donāt forget the first DLC mission should be dropping sometime this summer.
GREAT to hear from you, and many thanks! Iāll remember about the at-sign!
Microsoft did actually state publicly about Rocket League something like āany other platforms that want to get in on this cross-platform canā weād have to assume that obviously meant PS4. The only thing stopping cross platform is MS/Sony.
Interestingly, it did work, for PC playersā¦
If you take a look around (which Iām sure you have) there are more than a few PC players who wish that the Casual/Competitive queues stuck around ā because that system allowed them to actually find games.
Thatās one of the core problems, I feel.
Attempts to serve the PC population mean doing things that annoy a lot of people on the consoles. And since we as a community arenāt particularly interested in making hard sacrifices for the enjoyment of others (which is fair, I guess) itās a bit of an uphill battle for GBX.
Not my job to figure it out. In my opinion, they needed to have things working before the first big holiday weekend post-release. Things went downhill after that, rapidly. So it may now just be too late to do anything, but I would like to see them try rather than watch the game die on the PC side. Didnāt even have 700 people playing peak yesterday.
Interestingly, it did work, for PC playersā¦
The player numbers say otherwise. They tanked after the implementation of the casual/competitive queues. Of course that means now we still canāt find games, because there are just not enough people playing.
Perhaps the numbers will pick up with the DLC⦠a lot of people have a season pass but have stopped playing. So perhaps the DLC can get enough people back to revive the game. But I would like to see some effort on Gearboxes part before that.
The play numbers seem to be tanking not matter what they do. They just changed it back, and the numbers you quoted are even worse than the 800ish that were playing during the matchmaking experiment.
All Iām going by (in this case) is the fact that a number of people (almost exclusively on the PC end) came out to express their displeasure for reverting the matchmaking. This isnāt proof, but it shows that it worked for at least some people, and realistically when your population is that low ā something like it is the only reasonable way to match anyone.
The play numbers seem to be tanking not matter what they do. They just changed it back, and the numbers you quoted are even worse than the 800ish that were playing during the matchmaking experiment.
All Iām going by (in this case) is the fact that a number of people (almost exclusively on the PC end) came out to express their displeasure for reverting the matchmaking. This isnāt proof, but it shows that it worked for at least some people, and realistically when your population is that low ā something like it is the only reasonable way to match anyone.
Once people leave, they donāt often come back (shrug). If someone stopped playing because of the competitive/casual queues, how would they even know it was switched back?
They probably wouldnāt.
I think thatās the problem more than anything else. You just donāt need more players, you need more players at a rate that makes matchmaking feel viable.
People are buying Battleborn on PC all the time, getting stuck in 20 minute queues, and quitting on the spot.
What GBX needs is 3-4k new players to show up all in one day or week.
Some kind of trial / demo seems to be in order.
Some kind of trial / demo seems to be in order.
Hard to do due to the size of the game⦠60GB is a bit much for a trial. However, if they slimmed it down, released a demo version that had a single hero and single map, that could do something.
Makes sense.
I can say the same for it hurting PC. Casual/Competitive change decimated my friends list. I had 10 people that regularly played, after the Casual/Competitive was added they ALL left. This in turn caused me to leave, I probably was going to anyways because I want to select my mode. I have returned since the reverted the MM, but only 4 of my friends have returned, the others have moved to other games in the week of no BB, so the damage is still being felt.
I have never waited longer than 10 minutes for any game with the mode select MM. So I personally feel like it was a terrible decision that hurt the player base more than it helped. I understand wanting to try things to help, but they shouldnt just throw it out there. Maybe have a test server for new things, but even that would have issues because of so few players on PC.
Bottom line is they have a mess on their hands and I sure donāt envy them.
Info:
PC player
Central time zone
Character rank 80 something
75% or so win percentage
Yes I agree with and am aware of all of that.
I was just saying that they need to continue doing it. Which puts all hands in the cookie jar 
Not my job to figure it out. In my opinion, they needed to have things working before the first big holiday weekend post-release.
I have to agree with you.
Many online games have issues out the gate but BB had a lot. Luckily theyāve fixed a majority of them but it took two months and there are still problems which they will handle as they are able. Fingers crossed itās soon.
What hurt BB is everything going wrong after launch. Itās put a bad taste in many gamers mouths. Too many bad reviews and too many people confused by what Gearbox and 2k advertised for BB.
Which is why itās so important now that they continue to better the game as soon as possible and rebuild theirs and BBās reputation.
Yeah I paid $125 aud for the digital deluxe pre order. Havenāt even played for about a week now because of the drama with the servers timeouts and constantly getting kicked for whatever error message it decides to display. We paid more and got ā ā ā ā ā ā .
Yupp I havnāt played since they changed it back, no point, canāt get games now
Is Lootpocalypse going to affect the drop rate of legendaries in purchased/earned loot packs, or just as drops from story mode monsters/chests/bosses?
Is Lootpocalypse going to affect the drop rate of legendaries in purchased/earned loot packs, or just as drops from story mode monsters/chests/bosses?
Technically, both.
So ⦠I shouldnāt buy a bunch of loot packs today - gotcha, thanks 
I got 75k in credits atm think I will get some good legendaries with that lol
Still not fixed ;-(