You could reduce the silence, or reduce her damage, but not both.
Her early game is far to weak to keep up with the rest of the team in lvl and her early helix choices do little to make her viable as compensation.
At the same time, the silence duration in practice is less then .5 seconds, which means as her only escape skill, she is defensless. This is perplexing as many other High Dps char have Hard CC that also does huge damage, it makes almost no sense for a skill like this to take a nerf, when it has no CC at all and its damage being mediocre is fully unhelped by its seeking function i wish it didnt have. I would argue, it was half of beatrix’s entire point, and without it the heal blocking is situational, and i dare say, worthless.
Who ever approved this without fully considering the consequences should not be left in charge of balance going forward, they clearly missed even the most basic considerations as far as game design.