Hm… the damage numbers are from the CTT (Which were approximative already), and i forgot to check if it changed during Open Beta.
Thanks, i’ll check that at game release.
You guys might be a bit busy right now, but if a moderator could move that topic to the new Benedict Category, that’d be nice.
thanks.
Thanks a lot.
Hah, it would’ve put me right off of my wine if you weren’t the first one in the Benedict section! 
In the future, @Corrsk. Don’t hesitate to flag a post and put a move request in the description.
It’ll help the mods deal with it quicker.
I have been wondering for awhile.
Any idea how many AS I should get to do a 4-shot rocket in one Q instead of 3? I’m tweaking my loadout over and over to try and get the exact minimum percent to mash left click and still does all 4 hits.
At first, I thought stacking 60% ish reload speed would be good since reload is so good on Benedict. Decide I might as well just really 100-0 in one Q. I’m going for 55% ish reload at most instead now.
[quote=“zeitzbach, post:22, topic:1335245, full:true”]
Any idea how many AS I should get to do a 4-shot rocket in one Q instead of 3? I’m tweaking my loadout over and over to try and get the exact minimum percent to mash left click and still does all 4 hits.[/quote]
No idea, but probably a lot considering his base attack speed is around 1 shot per second.
I don’t have the equipment to try that right now, but i’ll try when i can.
That might also mean you’ll have to remove his Legendary, as it doesn’t have Attack speed in his secondary stats.
Heh, i have a reputation to hold.
[quote=“Giuvito, post:21, topic:1335245, full:true”]In the future, @Corrsk. Don’t hesitate to flag a post and put a move request in the description.
It’ll help the mods deal with it quicker.[/quote]
I was thinking about doing it. But you did it in like… 2 minutes? So i didn’t even had the time to reconsider, hah.
I’m playing with 9.0% something atm which is a lot better than playing with -8% AS.
Legendary will probably stay since his cooldown is balanced around it unless I can end up with a reload magazine that also has Atk and Reload at close or higher percentage. Hard part will be finding a good Attack damage and attack speed item. IF possible, something with - recoil to reduce cost because Benedict doesn’t care about that.
Saddest part about legendary though is that they moved it to “Complete all lore” instead of just doing the rocket fired lore.
Did they? Haven’t tried to get my challenges yet (I was unlocking Toby and Benedict first) Well i’ll have to add that information.
Benedict’s Challenges mastery won’t be that simple for me though, Three others UPR with randoms is kinda rare.
Check the challenge award. They put every character into “Complete all lore” now.
And yeah, getting other UPR in the team is the hardest one. Luckily, it doesn’t involve a win (I think, according to the description since it said nothing about winning) so surrendering might…be…an option.
Wish they tone it down to “Two others” because UPR has no support char to warrant having 4 of them at once. Picking Galiea already make Montana (and 90% other BB) go “Ehh why play them?”
The best possible thing that could happen, outside of any buffs or changes, is GBX releases a good Peacekeeper support character.
Update: Complete Overhaul. More informations (Skins, lore, etc) easier to read. Need to redo the Build section.
In case anyone want to farm the 4UPR lore easily.
Get a friend
Go do renegade hardcore.
Jump off the cliff and fail the stage.
It only say “Play” and not “Win”. IT counts even if you fail the stage. Doing this can have you done with that lore part in a few minutes.
This also works with other characters like Boldur-Thorn lore quest.
Hah, that’s an interesting way to do it. Personally i did it with 3 other Benedict normally.
Update: Added Unlocks section.
Note: I’m not sure which Mutation unlock at what Rank beside Phoenix Protocol, so if someone remember them for sure, i’ll gladly add the information.
Update: Added images for Taunts and Skins.
If anyone got non-listed taunts or skins, i’m interested.
Really comprehensive guide. Thanks, I like reading other people’s suggestions, especially on how to counter a character I’m playing, it’s basically reading what to watch out for from the more skilled players. I play a lot of Kelvin (whom, although not the best against Benedict, can really help the team out with a good stun and chomp on Benedict, does a lot of damage to him for the ranged part of the team to take him out and lets some melee hits in from other players while he can’t move) And after I finish leveling him and get my master of kelvin done, Benedict is next. There’s a way to increase the amount of seconds you get for gliding by jumping more times in the air so that won’t be too bad, I should get his legendary item and then I still have about 10 levels to go on him right now, and have really personally liked playing him in PvP.
Anyways, keep up the good work.
Thanks,
And yes, Kelvin can’t do much, but so does Benedict.
Kelvin is a bit too hard to kill to be worth a shot and lose time, except if he is attacking Minions or allies.
Also, if you manage to stun Benedict twice (Sublimate, then Ultimate) you are kinda sure to kill him if you have someone else to support you.
Personally, i just stay away from Kelvin. Which is the opposite of what i do usually (I use Quick Melee so much on Benedict, it’s kinda ridiculous, hah)
19/05/16 - More accurate damage statistics (Normal, Melee & Skills). Added “The Dance, III” taunt.
Tested this on Bot versus matches, from Level 1 to 10, Basic attack (Rockets) Quick melee, and Skills.
As accurate as possible.
Edit: Added a new Taunt.
29/08/16 - Edited Health according to recent changes. Added 2 skins and 1 taunt.
Haven’t been up-to-date lately with Benedict’s changes, so i’m not sure what changed beside his health (I think his damage got up then reversed back?)
Also his reload animation, but that’s not worth noting.
Have you used dive bomb I swear I did 400 damage with it