Well, here is how toby plays and that might help a little. He is my favorite so I’ve done a ton of games with him and usually topping charts (especially pve).
Although he is a defender he plays very far back (think guarding the base). Don’t think this means your not actve, as his sniping skills are ridiculous. A charged shot or two will make most battleborn run in terror. I keep him in a good sniping lane and assist my team by helping focus down other battleborn or murdering minions from safety.
Plunking a shield in front of you increases the velocity of his shots (and damage with proper helix selection). This increases offense nicely while protecting your tiny cute tail. The cooldown seems fairly short too so if you need to move you won’t be out of luck.
His arc mine is not high on damage, but great utility. In pvp i choose the slow option. Tagging melee who are coming for you will greatly help escape. Trust me, you do not want near melee…or any enemy for that matter. Plunking them down in bottlenecks or where enemies are massed together is fun times. Occassionally i tag my teammates in the back when i see melee sneaking up to help them escape.
Luckily, Toby is king of escape. With 3 thruster charges that regen every 8 seconds he can get away very fast. These can be augmented to increase distance, gain a 4th charge, or allow a double jump.
His ultimate…is lackluster. With the right damage build, you will do more dps with charged railgun shots. The only time I use it is if I get to level 10, where I give it slow and then tag multiple enemies. Till then your normally better sitting back and sniping (which is where toby is safest.
I hope this helps you understand him abit and maybe give the game a chance early. Toby believes in you!
