He’s D tier. Not C tier, and most certainly not B tier. Getting instantly targetted and chased to high hell when he enters lane prevents any worthwhile exp gain, along with foregoing any form of effective teamwork that can be done if he’s always low on health from getting shot by 3 different ranged characters. Sure, high hp, sure, beast at late game, with a decent mid game. And yes, his damage is great. But getting into range, and setting up anything is almost laughably ridiculous, because his leap is his survivability at low levels, a la pouncing away to survive. Otherwise, if you attempt to open up with a pounce, you’ll waste time with looking for the target that’s been knocked around in the first place. The helix system seems fun, but wasting it all on a move when trying to set up another, especially his ultimate, really just ruins it. It makes Charge Effectiveness almost completely needed. I’d like to keep playing Attikus, but he definitely needs a team built around him, with communication. He is not a solo que character you want to play as, that’s for sure, and he needs a healer glued to him until level 5. And yeah, level 5 mutation of health regain is phenomenal. If you bump up his early game a tad, and maybe a good passive buff to damage reduction or -something- that can balance him being a large target, along with reworking the wonky helix system, then he’ll start to bump up in win ratio. Just my two-to-six cents. Or a rant.
Edit: This is for Incursion, speaking.
Edit: Oh, and sprinting while charging his punch. That sounds good too. Make that his opener.