Lots of thoughts and feelings (initially, very meh) on the DLC announcement, but I think I’ll share the following:

If the daily / weekly challenges are done well, then I think it will be the biggest part of the DLC to provide more replayability to the game.

Attempting to make the fans like Ava feels… brave. They have a lot of work to do and a long way to go if they really intend to pull this off. Hopefully that will be reflected in the length of the mission chain. I expect it to have mixed results, but where they succeed it will have a positive effect on how people see the overall story which can only be a good thing. Yes, there would still be other issues in the story (Maya’s death… The Calypsos being annoying…) but it would be better than it is now. I can only think they must have big plans for Ava in the future since they are investing so much in making people like her.

The multiform cosmetics and behind the scenes content are nice, I suppose. Some people will enjoy them. It does feel a bit rubbish that they put the behind the scenes content as something we have to buy rather than something they just uploaded to their website free of charge. I’m happy to be proven wrong and find out it’s fantastic stuff.

The raid boss. Raid bosses were never a major thing for me in previous games and I haven’t been one of those baying for their return. I have really enjoyed the Takedowns they have done as to me they basically take the idea of a raid boss and expand it into a self contained story with its own area, second boss and mobbing areas. 500 eridium seems a little pricey to me. Will we have to pay that much each time? We’ll see, I guess.

As for paying for the raid boss, I don’t mind. As others have pointed out, many of the previous raid bosses were behind pay walls and GB really hasn’t skimped on free content so far. In the past year and a half, they’ve given us 2 Takedowns, 3 special events, countless hotfixes and patches, and Borderlands Science without asking for a penny.

Furthermore, I don’t see many people talking about how the version of the raid boss we saw yesterday is different to the one we saw before release. The arena is expanded and more diverse and, whereas the boss seemed static before, it now has many different attacks and more variety of movement. It may be that before release they heard the clamour for raid bosses so released the clip when the content was far from ready. Since then, we have had 2 raid bosses (3?) and now this one is ready.

Overall, I’m still waiting to be impressed and GB are most likely to win me over by: showing more of the new story mission and daily / weekly challenges, reducing the amount of eridium required to fight Hemovorous (not to be confused with Hermivorous), announcing a Dragon’s Keep DLC down the line and making the accompanying patch substantial.

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I’m with you. I have a semi-positive feeling about this. I hope the naysayers remember that with new content comes a chance for major bug fixes with the patch. They’ve had time so hopefully they can fix a few of the more glaring ones.

And that it doesn’t introduce any…

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Please if you’re reading this gearbox (and if someone on the forum knows the answer)

The dlc sounds good to me one of the things I’m looking forward to the most is the battle passes. Give us things to do once were past the raid boss and missions…

Please make this drop in drop out. With our lives at the moment, we might get a solid day playing then cant get back onto the game for a week or so. If once you activate it you have a week to finish it we’d be screwed.

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I won’t mind if it’s challenging to hit all the targets per day/week as long as it’s not all or nothing. If I can unlock some rewards for hitting most of the targets I’ll be cool with that - having something to strive for is good for longevity.

I feel you on the limited gaming time though.

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My question is, how might this DLC my gameplay if I don’t buy it?
Still not thrilled about extra DLC5 skill annointments dropping nor pop up dialog in Sanctuary every time.

Also, concerned about another level cap increase.

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Thought you guys might like this as many respect Chadly as a YouTuber who shares his honest thoughts.

He’s actually more positive than I expected.

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There’s a patch coming alongside the DLC content.

While I definitely understand waiting and seeing about how much it fixes, you’re being a bit unfair equating DLC content with game fixes. The fixes have always been delivered in patches to the base game.

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Raids were always tied to DLCs, the only exception being Vermi/Terra, and those were mostly reskins/bigger Varkid & Thresher. They only started putting more effort into it with Scarlet’s Pirate Booty

They did say that the carrds don’t expire and that there will be daily challenges (an weekly) so I think you can rest easy.

We do some daily challenges, we upgrade our cards. A few days later we do some more daily challenges and continue where we left off.

I could ve wrong of course, but from what they said in the stream I think that’s how it’s gonna play out.

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Ita also worth mentioning that Chadly isn’t partnered with Borderlands as the “Strem/Dev Team” are. At least as far as I know he isn’t.

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Yeah, but these “paywalls” were the huge campaing DLC’s with a lot of new content and stuff to do, these campaings had a new weapon rarity, Seraph, that only dropped on the raid bosses (and you got the currency if not lucky), new pearlecents, and the normal content a campaing expansion gives, new enemies, maps, quests, loot, etc, so it wasn’t a “paywall” per see, because the overall package was 100% worth it.

This raid boss, that yeah, was shown in the game trailers, is being put behind content that’s not worth it to a lot of people, it’s like he’s there just for the sake of being there, why didin’t they put him in one of the campaing DLC them, like Hammerlock one for example, he would totally fit in there.

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I just rewatched the show, and they said “it’s what they’ve (the players) requested” so the reason we’re seeing the raid boss now may be that they waited untill the demand for a traditional (since the takedowns are raid bosses, just not traditional) raid boss was high enough to release it as new content, thus selling the second season pass and bringing players in the game once again.

That may, or may have not have been their thought process, I dunno.

Exactly. If it was in a free update that comes with the DLC that would be good. I mean, it’s literally a base game area and it’s not even that we want it free, we paid for the base game, what the raid boss should have been included in. It doesnt help that this is a DLC branded as a ‘cut content’ DLC.

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True, but those were more complete DLCs with missions, storylines, etc. The level of offerings between Bl2 and Bl3 has dropped off considerably for me.

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I disagree, I’m not being unfair. I’m still dealing with bugs and performance issues I have reported on over a year ago. And when they do release a patch, it more often introduces as many bugs and it fixes (if it actually addresses anything).

So no, I’m not being unfair in asking for some actual effort from GB in fixing the game before trying to shove another money-grab down our throats.

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Asking for more fixes isn’t unfair. Asking where they are when it’s known there’s a patch dropping alongside DLC6 is. Your framing of it is that DLC6 means there’s no accompanying patch; no accompanying fixes. You’re stating it as either content or fixes, instead of the reality that is both.

Does it suck there are still bugs outstanding? Definitely. But that’s not the same thing.

^This right here…

I’ve also noticed that a lot of times when DLC drops, it reverts to a state before recent patches. Guessing they’re not adding the patches into the version they’re working on as they go.

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That’s pretty much where I’m at too. I mentioned in another thread that the ratio of “value/money” seems to get lower with each DLC (for my tastes). I don’t want to judge prematurely but just from the content descriptions Gearbox have released DLC6 seems like it will have the least meat in terms of replayable content. Maybe I’ll have to change that stance once it’s released and we can see the full picture.

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Where are the fixes for splitscreen issues since launch? Where are the fixes for the splitscreen issues since they added vertical? I’m not complaining about new issues that haven’t been present for months on end here.

Maybe if GB would tell us their plans and layout a roadmap for fixes, I’d be less frustrated with their current level of support. But instead they only talk about new content as if that’s the answer to a broken game. And when they do “fix” something, they end up breaking something else. Their track record is crap.

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Not knowing what’s coming and being frustrated is more than fair. I don’t want to argue with that. I just wanted to point out it’s not either content or fixes. We just need more fixes, is all.

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