Which is EXACTLY why phaseslam need a cooldown buff. Phasegrasp is 16sec base cooldown. Plaseslam is 38 sec…

If people wanted skill buff after action skill, they will use phasegrasp, which was exactly what I did when I leveling my melee Amara.

The ONLY reason people use phaseslam is for the huge phaseslam specific annoited bonus, which I support toned down for faster cooldown for better gameplay interaction.

I am not sure what exactly is your line of thought. Maybe you want to expand.

That’s two different issues then.

If you think, like you wrote, that Phaseslam suck as an attack, you only need to raise it’s damage

If you think that phaslam suck at activating talents (It’s my personnal opinion actually), all of her skills need shorter cooldown since they’re needed to activate her perks, then you reduce the cooldown

You do know fracture exists right? And it hasn’t a shorter cooldown than Phaseslam.

2 things can be related you know.

Phaseslam sucks because it has along cooldown ( making it has less skills uptime compare to other action skills, As WELL as making the skill not fun to play. People want to be able to use an action skill more often from gameplay perspective, it’s not phaseslam specific). No one enjoy skills with long ass cooldown

It does low damage for its cooldown and as a stand-alone.

fracture and all other variants of phaseslam don’t work with Phaseslam specific annoitment. It could be intended, it could be a bug, but this has been confirmed and tested.

That’s why barely anyone uses fracture.

I know it doesn’t work atm(and all of my last few posts is in regards to do that you can check and see) I’m
Referring to him not wanting Phaseslam to have a lower cooldown as it “messes up with cool down timer synergies” with Phaseslam.

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Sorry, my bad

No, and that was the point of my post: I run a Phaseslam build for the build, not the weapon.

My build was set before I ever had an annointed gun, let alone one that got a 300% DMG boost post-phaseslam.

It isn’t like farming was impossible, or even difficult beforehand - I just added the weapon to the build and went from boss-grinding to boss-melting.

If you want more phaseslams, there is a build available which accomplishes that, at the cost of damage output (which you can make up for with the gun) but increased survivability. If you want more damage output, there are builds for that too, at the cost of survivability.
Make a build, then add guns as appropriate.

Agree with all of this EXCEPT Galmour. Glamour is actually very good now. I use it with Fists of Matter on my Melee Amara. When things get too hectic, activate. Everyone starts fighting each other, I Butt Plug the grasped enemy, and by the time they come too I’m fully healed and they all have half sheilds.

All this sounds good except the Hellwalfker nerfing. It’s one of my favorite guns and I also love Doom. I don’t see why they are nerfing this gun. It’s not even exceptional there are plenty of great shotties. They should be buffing the weak ones like Conferance Call.

OMG my elemental Amara would love you if they actually buffed this gun.

Not sure I would call it weak as I use it to obliterate everything on her on M3 in every major fight. I use this for Slaughter Shaft M3 and help powerlevel friends to 50 and get easy gear.

Yes, please buff this “weak” gun LOL

I have used it with Elemental Hellcat and I found it very weak but if you day so then buff the Butcher back to life instead.

They better or at least i hope they throw in some changes on the PC performance and the hanging on the splash screen bug. If they are not there alot of the PC gamers including myself will be very unhappy.

What have they done in BL3 so far that gives you any hope that they care if you are happy?

More nerfs, when they explicitly stated that they would not be doing any more nerfs. Unfortunately, they won’t be the last. Hmm, I wonder who predicted this?

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“SOME Iron bear requests”? Just SOME? It’s been almost a month, I hope it’ll be soon.

I’m sorry but if they don’t address in the next patch that Amara needs a nerf and all the other VH’s need a buff…I fear for the future of the game.

We don’t need more nerfs. Just buffs to other characters

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Wow, you are kind of all over the place with this request aren’t you.

Amara will likely be nerfed, while Moze will likely be better balanced post nerf, just like Fl4k was.

As more people gravitate towards the over powered builds things will be adjusted. Fl4ks overwhelming popularity combined with one specific build weapon combo is why he got nerfed.

When the hammer fell hard on him, people switched to Moze. Guess what happened next… Moze got nerfed, Fl4k got buffed, Amara is getting more popular, Zane is underperforming this entire time so he got some buffs to.

Betcha can’t guess what’s going to happen next.

The game hasn’t even been out 2 months yet. Tweaks are going to happen, they did in Borderlands, they did in Borderlands 2 and they will in 3.

Instead of calling for nerfs, how about we call for fixing the technical issues in the game. Inconsistent frame rates, more graphical options on consoles, toning down the insane amount of epileptic inducing splash damage, and most importantly, figure out what is causing the game to crash and shut down consoles which could lead to damaging them.

Honestly, I own the game and I have not played in weeks because of it.

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I have a feeling future “mayhem” upgrades will be enemies having more health, more spamming anointed, and more being one shotted and downed instantly to appease the kids who want borderlands to feel like dark souls and cry everything is too easy in a breezy humor filled coop game that literally has no competitive streak. I kind of hate this generation of gaming.

These massive vault hunter nerfs did not happen like this in borderlands 1 and 2. Lilith was the most powerful in 2009 and shes the most powerful now. I hate these ninja nerfs.

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