Heya Buddies, I have seen a lot of players farming Eridium lately to either get into the raid boss lair or Re-Roll Anointments and that made me think. How long would it take on average for a player to get an anointment of their choice from the Re-roll Machine.
Click Here for a Video Showcase & Explanation:
So I want to first start off with some quick Math:
There is a total of 70 anointments you can get without special events active. That means to get one particular anointment it would be a 1.4% chance (1/70). With this number we can then use this formula: (1 - chance_to_get) ^ (number of tries). So when using that formula it looks like this: (1 - .014) ^ (number of tries). So lets skip a couple of tries and just go to this number which will allow us to reach a 99% Chance of getting what we want. (1 - .014) ^ (321 tries) = 99% (Rounded up)
So right off the bat we can see that the amount of tries you would need to do on average to even get your desired anointment is a crazy number. If you take that number and times it by the amount of eridium it takes to Re-Roll (250) we then get a total of 80,250 Eridium cost to get just one particular Anointment.
Because of this I wanted to suggest some alternatives that could allow the community to get their desired anointment whilst keeping the core vision of the Gearbox developers in mind. Right off the bat most people would assume an decrease in Eridium cost would solve some problems but the desired outcome still remains the same where we see a ridiculous amount of tries to get what you want. Then on the other side of spectrum would be to increase Eridium cost but allow players to either decrease the pool of anointments to roll into to but this runs into the problem that the Gearbox Team hasn’t ever done something like this or even anything remotely similar to this in any game & Gearbox wants to still have this machine act as a secondary way to roll the dice so I don’t believe this is a likely solution. Instead I would like to recommend a solution that would keep Gearbox’s Core Belief of RNG & would reduce the number of attempts it would take for a player to get what they want, and that is to make the Re-Roll Machine only give the player Vault Hunter & Universal Specific anointment depending on what Vault Hunter is currently being played. What I mean by this is if you were to Re-Roll Anointments and you are playing Zane you would only then be able to roll into a pool that is Universal Anointments any character can use (IE Consecutive Hits) or Anointments only Zane can use. This would allow the Machine to still be a “Re-Roll” but still reduce the RNG Factor. There are still problems with this solutions as well where you could no longer use this machine to get the perfect anointment for another Vault Hunter currently not being played but I feel like this could be a minuet point. Nevertheless what are your guys opinions about the machine? And if you could change anything about it what would you change?
I believe that covers everything, Have a great day everyone
Feel free to add any tips you think will help another player in the comments, you will probably help a fellow vault hunter out & strengthen us as a community.