Except his hover jump is completely uncontrollable. You are locked into the direction you chose to jump into for the same amount of time and distance every time you use it, and you cannot end it early.
This makes it not very helpful in situations where you are in an enclosed space. Additionally, it’s not very fast - not even 2x normal speed. It also drains his energy, which decreases his survivability further.
Also in making his Energy Rifts not cause collision, they removed one of the only ways for him to get away imo - blocking an enemy with them.