this is the run from just the kus_mothership from the UpdateHW1Ships.big edit and its in the C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\Data
Tue Jan 19 16:53:41 2016
Version 1.30, Build Number 21, Changelist Number 1089620
Loaded Archive: ‘Homeworld2.big’
Loaded Archive: ‘UpdateHomeworld2.big’
Loaded Archive: ‘HW1Ships.big’
Loaded Archive: ‘UpdateHW1Ships.big’
Loaded Archive: ‘HW2Ships.big’
Loaded Archive: ‘UpdateHW2Ships.big’
Loaded Archive: ‘HWBackgrounds.big’
Loaded Archive: ‘UpdateHWBackgrounds.big’
UTIL – filepath failure, path doesn’t exists ‘C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data\locale\English’
Loaded Archive: ‘English.big’
Loaded Archive: ‘UpdateEnglish.big’
Loaded Archive: ‘Compatibility.big’
Failed to Load Archive ‘C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\HWArgon.big’
Loaded Archive: ‘C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\HW1Campaign.big’
Loaded DLC Campaign Archive: ‘C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\HW1Campaign.big’
Loaded Archive: ‘UpdateHW1Campaign.big’
Loaded Archive: ‘C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\EnglishHW1Campaign.big’
Loaded DLC Campaign Localized Data Archive: ‘C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\EnglishHW1Campaign.big’
Failed to Load Archive ‘…\DATAUPDATES\UpdateEnglishHW1Campaign.big’
Loaded Archive: ‘C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\EnglishSpeechHW1Campaign.big’
Loaded DLC Campaign Speech Archive: ‘C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\EnglishSpeechHW1Campaign.big’
Failed to Load Archive ‘…\DATAUPDATES\UpdateEnglishSpeechHW1Campaign.big’
Loaded Archive: ‘C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\MusicHW1Campaign.big’
Loaded DLC Campaign Music Archive: ‘C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\HOMEWORLD\HOMEWORLDRM\DATA\MusicHW1Campaign.big’
Loaded Archive: ‘UpdateMusicHW1Campaign.big’
Uing …profiles\ for profiles folder
GAME – Using player profile andyc5110
Changing from a 32 bit colour depth in winNT (6.1 build 7600),
Display: (0, 0, 1920, 1080) - (0, 0)
Display: (0, 0, 1920, 1080) - (0, 0)
Switching to a 1920x1080 32bit mode
Display: (0, 0, 1920, 1080) - (0, 0)
GL Info: 3.3 - 3.3.13416 Core Profile Forward-Compatible Context 15.300.1025.1001
GL Vendor: ATI Technologies Inc.
GL Renderer: AMD Radeon R7 200 Series
GL Part ID: 200
Loaded Archive: ‘EnglishSpeech.big’
Loaded Archive: ‘UpdateEnglishSpeech.big’
Loaded Archive: ‘Music.big’
Loaded Archive: ‘UpdateMusic.big’
SOUND – created destination [ fdaudio ], handle [ 4 ] with [ 48 ] channels created
SOUND – created destination [ fda streamer ], handle [ 5 ] with [ 8 ] channels created
SOUND – created destination [ dxa streamer ], handle [ 0 ] with [ 8 ] channels created
SOUND – created destination [ dxaudio ], handle [ 1 ] with [ 48 ] channels created
Build name:
Built by : builduser
Data path : C:\Program Files (x86)\Steam\steamapps\common\Homeworld\HomeworldRM\data
No mapping for font ‘Blender’ - using ‘default’
Resetting fp PC control word.
CmdLine: -dlccampaign HW1Campaign.big -campaign HomeworldClassic -moviepath DataHW1Campaign -overrideBigFile -luatrace
Race Filtering: SINGLEPLAYER rules - @SinglePlayer
12 Races Discovered
Starting Level: Data:\LevelData\Campaign\homeworldclassic\Mission01\Mission01.level
EngineTrailStatic::getTweaks requesing index(0) that doesn’t exist.
EngineTrailStatic::getTweaks requesing index(0) that doesn’t exist.
EngineTrailStatic::getTweaks requesing index(1) that doesn’t exist.
EngineTrailStatic::getTweaks requesing index(2) that doesn’t exist.
EngineTrailStatic::getTweaks requesing index(1) that doesn’t exist.
Trying to retrieve strike group index 9, no such strike group.
OnStartOrLoad issued
KAS_SetColourSchemeColours: scheme 0 SET to (0.556862745098039,0.623529411764706,0.631372549019608) (1,1,1), DATA:Badges/Taiidan.tga
KAS_SetColourSchemeColours: scheme 1 SET to (1,0.823529411764706,0) (1,0,0), DATA:Badges/Kushan.tga
KAS_SetColourSchemeColours: scheme 5 SET to (1,1,1) (1,1,1), DATA:Badges/Taiidan.tga
KAS_SetColourScheme: team TDFormationTrial SET to 0
KAS_SetColourScheme: team TDSalvageTrial SET to 5
KAS_SetColourScheme: team TDTacticsTrial SET to 0
singlePlayerOnStartOrLoad - adding rule - mission: 0
OnInit issued
singlePlayerHyperspaceButtonDisable
singlePlayerStartGame: Mission[1]: preparing first mission…
singlePlayerLevelLoaded: running custom code for mission: 1
singlePlayerLevelLoaded: found profile team colours - setting now
WARNING: badge: DATA:Badges/Hiigaran.tga
KAS_TeamAttributesSet: TDFormationTrial is in hyperspace.
KAS_TeamHyperspaceOut TDFormationTrial
KAS_TeamHyperspaceOut TDFormationTrial despawns (first frame).
KAS_SetHidden(TDTacticsTrial,1): hiding at (-4133.1494140625, 0, -461.2651062011719)
KAS_TeamHyperspaceOut TDTacticsTrial
KAS_TeamHyperspaceOut TDTacticsTrial despawns (first frame).
KAS_SetHidden(TDSalvageTrial,1): hiding at (-2821, 0, 1834.10498046875)
KAS_TeamHyperspaceOut TDSalvageTrial
KAS_TeamHyperspaceOut TDSalvageTrial despawns (first frame).
KAS_SetHidden(1): making an exception for team R2Mothership
Pausing KAS Rules during playback of nis/n01r1
build available
generic build available
singlePlayerBuildablesUpdate: build item KUS_INTERCEPTOR fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_REPAIRCORVETTE fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_HEAVYCORVETTE fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_LIGHTCORVETTE fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_ASSAULTFRIGATE fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_SUPPORTFRIGATE fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_RESOURCECONTROLLER fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_IONCANNONFRIGATE fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_ATTACKBOMBER fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_DEFENDER fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_DRONEFRIGATE fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_DESTROYER fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_MULTIGUNCORVETTE fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_CARRIER fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_MISSILEDESTROYER fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_GRAVWELLGENERATOR fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_MINELAYERCORVETTE fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_PROXIMITYSENSOR fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_CLOAKEDFIGHTER fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_HEAVYCRUISER fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_CLOAKGENERATOR fails prerequisites; restricting
singlePlayerBuildablesUpdate: build item KUS_SENSORARRAY fails prerequisites; restricting
Warning, screen with name LoadingScreen does not exist
Screen with that name was not found in the m_loadedScreens list LoadingScreen:
KAS_GrantResearchWatch: Seeing if it’s time to grant FighterDrive
singlePlayer_Rule_WaitNISComplete: Unpausing KAS Rules: no longer playing nis/n01r1
singlePlayerNisStoppedCB() called: 1
singlePlayerNisStoppedCB: found 7 scouts for custom formation
KAS_GrantResearchWatch: Seeing if it’s time to grant FighterDrive
KAS_GrantResearchWatch: Seeing if it’s time to unrestrict FighterChassis
KAS_GrantResearchWatch: Seeing if it’s time to unrestrict FighterChassis
KAS_GrantResearchWatch: Seeing if it’s time to unrestrict CorvetteDrive
KAS_GrantResearchWatch: Seeing if it’s time to unrestrict CorvetteDrive
singlePlayerFlow::OnEnd()
Restoring video mode
Display: (0, 0, 1920, 1080) - (0, 0)