As I understand it, initially they weren't even prepared to do that. I wonder if their attitude would have been different if the ratio of PS4 to XB1 sales was the other way round? MS has obviously been at a substantial disadvantage since both consoles launched (also because of shooting themselves in both feet multiple times) but, as a result, we have family XBL membership for the same price as a single person, all sorts of game sharing options, backwards compatibility to keep countless 360 games viable, and a broader range of mods available in Skyrim and FO4 while Sony was still dragging it's feet (still not the same level as PC, but still...) Sony's still way ahead on sales, and they've cornered the market on exclusives, but as a result MS is having to try a lot harder. Interesting situation to watch unfold, especially with the possibility of VR actually coming to both platforms (see project Scorpio specs, for example).
Anyway, excellent job on all the pistols and ARs! Very impressed with the way the pistols have turned out.