Sniper Rifle damage per level: +4% --> +5%
Killing an enemy via a critical hit enacts the following:
- +10% more EXP (per level) for you and your team
- You become invincible for 0.5 seconds (per level)
Additionally, fire rate for Sniper Rifles is increased by +5% per level.
Additionally, cash drops from enemies via Bloodwing increase by +80% per level.
Additionally, when fully upgraded, all items dropped are a rarity higher (except Purple and Orange).
Legendaries have a triple chance of dropping when fully upgraded.
Health regen on kill for 7 seconds per level: +3% -> +6% (No ‘up to’)