So I got to talking about this in another post and liked the idea so much I wanted to create this topic and see what you all think…
I really like how the Gearbox team set up the default controller scheme for Borderlands 3 on consoles. Some don’t like it because you can’t switch to a specific weapon slot with the d-pad on the fly, instead the d-pad toggles through active missions, alternative firing modes, and marking a target. Gearbox must’ve known some wouldn’t like this because they added an option to set the control scheme to “classic” to make it play like the previous Borderlands games where the d-pad switches between your weapons slots depending on which direction you choose.
Why not have the best of both worlds???
I think they should have an option to keep the “default” d-pad setting but instead of “Y” (or “Triangle” for PS peeps) toggling through your weapons just hold it down and make the d-pad change to the “classic” scheme so you can then switch to whichever weapon slot you want. Then when you release “Y” (or “Triangle”) the d-pad reverts back to the “default” scheme and you can go back to toggling through missions, alternative firing modes, etc.
And there you have it! No toggling through weapons AND the missions can still be toggled through without having to open the menu.
Just a thought.