When firing radiation weapons through Zanes barrier I get these giant black squares everywhere in my line of sight. https://prnt.sc/tb2h0i
VaultHunter101
(So long, and thanks for all the fish)
#2
Looks like all the VFX with that particular combination are resulting in missing textures or particle effects during processing, resulting in holes in the image. You could maybe see if lowering some of the graphics effects settings improves things?
I’ve tried every detail preset in dx11 and 12 and it’s always the same. On a weapon like the lightshow it’s just a mess of black squares and aiming is impossible.
jmthsauer
("Barriers are for the weak. Or the tryhards"-Zane)
#4
Yeah, that’s been a thing for a long time. Basically, it’s just that certain particles in combination with Zane’s barrier amp don’t interact well and end up looking funky.