hello gearbox hello hi i am so tired, why do bonus elemental dmg on action skill end or during action skill up time cause extra projectiles? why does same type not stack twice? why are the damage values so damn high?
things that recursion can do with all this unintended clunky design is ridiculous i am instagibbing bosses on m4 ffs.
1.your shield gives bonus elemental dmg +1 projectile to spawn that element of dmg
2.you nade gives you bonus elemental dmg spawn another for it
3.your guns ase annointment
jesus christ do you even see any high end gameplay? it is full of exploiting bad coding in game.
either have these bonuses be applied without projectile multiplication or drasticly reduce the dmg or scarp it all together. how do you like that lol when most of your player base is playing in ASE state rather than active AS state.
it is filthy disgusting generally on multy pallet guns but recursion is peaking at ridiculousness