This is BorderDoom, a mod for Doom which adds Borderlands gameplay elements to Doom.
The main ideas for this mod are:
- weapons with random properties including: damage, number of bullets fired, firing speed and accuracy
- shields that recharge when not being attacked
- players and monsters have levels which make them stronger
The mod has been in development for quite some time. It has progressed nicely since it was first announced.
Here is a new video that shows some of the weapon types in the mod:
And in this video you can see an overview of the gameplay features of the mod:
More updates will follow!
Please tell me what you think of it!
Some more information (and an older gameplay video) can be found on the ZDoom forums:
Thread on ZDoom forums