I’m a huge fan of bl1. I downloaded it onto my ps3 when it first came out. I still played it from time to time even after 2 came out. It was such a weird story. There were sections that we’re genuinely creepy as well. I remember walking through a psycho den hearing buzz saws and ramblings, while at the same time hearing a broken claptrap unit crying “I’m leaking. Oh, god, I’m leaking” You had only a smattering of knowledge of who you were and why you were there. Which is how a lot of fps games were at the time. (Bioshock did it brilliantly upon its ending reveal) Every character and every echo you encountered and listened to only added to the creepy vagueness of everything. I remember a set of echoes that we’re particularly disturbing with Tannis and a dying woman (I think they worked together?) The woman was begging for death but Tannis couldnt bring herself to do it because then she’d be all alone. The thing that made the echoes really creepy though was the cold, unfeeling, and detached way Tannis spoke. Well, much of the same detachment was felt with other characters as well, yet it was oddly intriguing. Even though I was an outsider and knew little to nothing about myself, I felt I absolutely belonged in this world. Whether I was playing an ex soldier, a hustler looking siren, a sniper hunter (who I still have yet to see use that sword), or a big hunk of beef and teeth. Bl2 did a great job of giving each of these characters an actual personality and purpose. As I ventured further into the world things only got weirder. There were strange alien like creatures, cube shaped formations that didn’t match the rest of Pandora, and just as I thought I’d figured it out, the shot pans to space and there is “Angels” shuttle hanging over Pandora. It was a real wtf moment. When bl2 came out I was so happy with the way they filled in the holes. Tannis had a more forgiving type of anti-social character, Brick was more a loveable teddy bear that you’d want watching your back than a brainless pshycho, Mordecais was the funniest while paired with Brick, and Roland was awesome finding a new purpose forming the crimson raiders. Lilith, through the additions in dlc as well as the main story, quickly became my favorite as a nerdy, geeky, awkward girl that couldnt work it out with her ex (Roland), but could phase-splat 20 bandits in a heartbeat. So, I wasn’t particularly happy that they abandoned all that quirkiness and hustler side of Lilith for such a serious flat character. I get that she’s a commander, but Loreli is one too and had way more personality IMO. Just because she’s walking in the shadow of Roland, doesn’t mean she had to BE Roland. Her strength isn’t purely from her siren powers. She had hardly any abilities before eridium. She relied on stealth and charm. Nether are present with her bl3 character.
My take on bl3 as a bl1 fan first and a bl2 fan second is this:
Game play- A vast improvement. Everything is better. Guns and gear can be used immediately. I was using white and green gear well up into my lvl 20 characters. Even starting out tvhm with lvl 50 characters I’ll come across green gear that surprises me. The legendaries are tons of fun to try out and find what works best for you/ character. I can CLIMB! Omg, why did they wait so long?! Anyone who gathered gun parts in bl1 or fought the sheriff without a singularity grenade in bl2 totally appreciates this. Lost loot is a great tool. I always think I’m careful, but I’ve gotten a couple items now that I totally missed.
Story- Too much to get into. I kinda just rolled with it. Im hoping the DLC’s might make up for some of the absolutely bizarre choices they made.
Then there’s the humor. Bl1 had a more gallows humor to it. With the additions of the DLC’s (Dr Neds in paticular) they found a quirky balance of fantasy story telling and easter egg bombing, while being very funny at times. Bl2 and its DLC’s perfected this formula. Bl3, sadly, missed the mark completly. If I were to play the “toilet humor” drinking game, I’d have to play with someone else so that they could pour drinks into my dead corpse for three additional hours until the game ended.
Yet, even though I’m confused about story decisions, I’m still playing and enjoying my new spacey borderlands world. Here’s hoping they strike a better balance for us "oldie " fans in future content.