Borderlands' 10-Year Anniversary - The Borderlands Show Ep. 2 Recap and the SPOOKY SURPRISE

The Borderlands Show episode 2 is in the books, and if you missed the livestream on the official Borderlands Twitch channel, you can catch a VOD of the full episode above. Our regular hosts Greg Miller and Fran Mirabella from Kinda Funny were joined by Head of Gearbox Story Group Randy Varnell to dig into some spoiler-heavy discussions of Borderlands 3’s story, take a first look at the free Takedown at Maliwan’s Blacksite endgame content, and reveal a SHiFT code for the Spooky Surprise closing out the Borderlands Anniversary Celebration.

We know you like free stuff, so we’ll cut right to the chase with that Spooky Surprise SHiFT code. Redeem the time-limited SHiFT code below to claim four creepy Vault Hunter Heads, one for each Vault Hunter, that’ll definitely strike terror into the hearts of your enemies—and in the case of Moze’s horrifying clown mask, might make them pee a little.

K9W3T-BJZ59-B9SHB-6B3JT-T9CFF

Hurry and redeem this SHiFT code here on Borderlands.com, on the Gearbox SHiFT site, or via the in-game Social menu in Borderlands 3 before it deactivates on November 5 at 12:00 AM PT*!

Once you’ve claimed your Vault Hunter Heads, it’s time to talk Takedown at Maliwan’s Blacksite. Like the ongoing Bloody Harvest event, Takedowns are more free content being added to Borderlands 3, but unlike the seasonal events which are only available for a limited time, Takedowns are permanent additions that you can take on when you feel you’re ready. The only prerequisite to tackling a Takedown is completing the main story campaign, but it’s strongly recommended that you first take your Vault Hunter all the way to level 50 and collect plenty of Legendary gear to hone your preferred build.

If you’ve fought your way through Borderlands 3’s campaign, you already know how doggedly the Maliwan corporation wants you dead. With its seemingly infinite army of soldiers outfitted with highly advanced tech, Maliwan’s forces pose a threat not just to you and your fellow Vault Hunters, but the galaxy at large. Lorelai helped lead the charge against Maliwan’s troops during their attempted hostile takeover of the Atlas corporation on Promethea, and she’s wary that they might come back to try and finish the job. In order to stave off another potential invasion, she’s asking you to take the fight directly to Maliwan with a preemptive strike on one of their most secure, highly guarded facilities. It sounds like a suicide mission, but you’ve survived plenty of those before. Enter the Takedown at Maliwan’s Blacksite.

As Randy Varnell stated during The Borderlands Show, Takedown at Maliwan’s Blacksite is “designed to be a four-player co-op mission at level 50,” and the enemies there will all scale to that level by default. You have the option to attempt this Takedown solo, but don’t be surprised if you don’t even make it past Maliwan’s first line of defense. Fortunately, Public Matchmaking will be an option for Takedowns, so even if you don’t run with a dedicated crew of Vault Hunters, you can team up with matchmade strangers and venture into the Takedown’s brutal test of skill.

Unlike the rank-and-file infantry you’ve blasted before, only the most elite Maliwan soldiers have been stationed to guard Maliwan’s Blacksite. You’ll encounter tons of SpecOps Maliwan squads on this all-new map, plus three incredibly tough boss fights. Randy alluded to some of the new Maliwan mercenaries awaiting your arrival, like Riot Troopers whose shields absorb elemental damage that can be directed back at you, and Stealth Troopers who can fully cloak as if they’ve carefully studied FL4K’s Fade Away Action Skill. You’ll encounter even more enemy variants if you’ve got what it takes to brave the Takedown at Maliwan’s Blacksite on True Vault Hunter Mode. The Borderlands Show also gave you a quick glimpse of Wotan The Invincible, a mechanical behemoth of a boss that fires missile barrages from behind its massive shields.

Takedown at Maliwan’s Blacksite is some of the most challenging Borderlands 3 content yet, but the potential rewards are worth the risk. You can score all kinds of loot in the Takedown that you won’t find anywhere else, including some of the best shields in the game and even exclusive Vault Hunter Head and Skin options. Takedowns are tuned for about 30-45 minutes of nonstop action. “[They’re] probably a little bit longer than the Proving Grounds right now, but not too long,” Randy explained on The Borderlands Show. “We still like that you can come play a session, then either replay it or take a break and come back tomorrow. It’s designed to be replayable content.”

Takedown at Maliwan’s Blacksite will be coming to Borderlands 3 on November 21, so you’ve got some time to prepare your best builds and start strategizing with a group of like-minded Vault Hunters who are up to the task. We’ll have more to share about the Takedown at Maliwan’s Blacksite in the coming weeks, so be sure to check back on Borderlands.com—and you can catch the next episode of The Borderlands Show during the week of November 18 for even more reveals and in-depth Borderlands discussion.

*Offer good until 11/5/19 AT 12:00 AM PT or while supplies last. Limit one per person. Must be 18 or older. Void where prohibited. For complete terms, go to https://borderlands.com/borderlands-3-spooky-surprise-terms

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Thanks Noelle! Cant wait to hear some news about vertical split tho. Keep up the good work!

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This sounds almost digi peak like, Im excited

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This just screams The Algorithm to me. I better see a Geoff

ARACHNIS

reference in there.

If this is Wotan in the picture this screams Supervisor Antem. Glad to see more Battleborn throwbacks.

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So what about the up annointed drop rate? Is it over? Because it doesn’t seem so. Which is perfectly fine with me. Takedown sounds great btw

there was a twitter announcement saying they were staying longer but didnt specify how long.

Excited to test my build and skills against some new content! Now I’m just trying to rally my buddies.

Awesome! Thanks

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After listening to everyone during the event, we’re increasing the drop rate for Anointed gear moving forward. :slight_smile:

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  • Aspis-wielding Maliwan guys
  • Armored raid boss
  • ANOTHER Bernie Sanders shield

■■■■ yeah Secret Armory 2’s gonna be a time

Very much appreciated

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Any chance there’s any updates on the scaling of UI in split screen? It’s really hard to play from a couch at the moment.

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@Noelle_GBX will there be a hotfix this week? And if so, will we have more word on Moze skills that were broken by the 10/24 patch?
Thank you!

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Can we NOT have a multiplayer setting for single player, unless we choose to take on it? I hated that ### in BL2. You exclude everyone who does not have a dedicated group and solo often does better than 4 uncoordinated randoms.

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Right. I hate seeing Borderlands become an MMO.

Multiplayer in Borderlands should be about blasting things together for fun, not an obligation to experience content.

I want to be able to play casually alone or with my girlfriend, not be berated or left behind by a group that isn’t on my wavelength.

Doesn’t difficulty scale per co-op partner anyway? Leave it at that.

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They’ve always said it’s mandatory to bring friends for raids. People always soloed raids. Let’s wait and see maybe? Everything might be okay

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when is moze’s bug going to be fixed ? (ofc we all know it is not a bug but it have been almost a week are we going to see even more nerfs to moze in the upcoming hotfix ?) answer to the moze fans we deserve to know the truth is it actually a bug or a secret nerf made on purpose because it actually look like it is made on purpose u dont even talk about it like i said its already been almost a week.

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totally agree. raid bosses were never intended as a solo affair if memory serves. it was only when op setups were developed that this became a thing.

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I agree. it was disappointing to hear them say it would be extremely difficult for a single player. I get that Raids are supposed to be a multiplayer thing, but Borderlands has ALWAYS been supportive of single player experience is everything they’ve done. Pitchford mentioned this in the various shows leading up to the release of BL3, when concerns about it being more multi-player based had come up. Now, all of a sudden, solo players (like myself) might now have content they can’t do without the help of others. That kinda sucks, because I don’t “people” all that well.

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I think if I recall the same was said for all the raids in bl2, and the peak in bl2.

Maybe this time it will be but I have a feeling it will be soloable

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