Borderlands 3 Anniversary Celebration begins on July 30!

Make some mayhem during six weeks of mini-events ahead of Borderlands 3 's one-year anniversary!

It’s been nearly a year since Borderlands 3 made its big debut on September 13, 2019, and we’ve collectively made all kinds of mayhem in the months since launch. Whether you’ve been with Borderlands 3 from the beginning or you’ve just started your journey across the stars aboard Sanctuary III, we want to sincerely thank you, the Borderlands community, for all the support, feedback, streams, videos, fan art, cosplay, and so much more.

To show our heartfelt appreciation, we’ll be kicking off the Borderlands 3 Anniversary Celebration on July 30, bringing you a whopping six weeks of mini-events in anticipation and celebration of Borderlands 3’s first birthday. If you’ve been playing since launch day, some of these events may look familiar—but we’ve also thrown some new events into the mix to keep you on your toes.

A fresh mini-event will be activated via a hotfix every Thursday from July 30 through September 10. We’ll remind you of the theme and specifics for each mini-event in that week’s hotfix notes, but for now, take a look at what’s on the way:

  • ECHOcast Overload (9 AM PT July 30 to 8:59 AM PT August 6 ) - Better chance of scoring loot during Rare Chest Events in the ECHOcast Twitch extension
  • Bonus Boss Loot (9 AM PT August 6 to 8:59 AM PT August 13 ) - Most bosses have an increased chance to drop Legendary loot
  • Loot Monster Mayhem (9 AM PT August 13 to 8:59 AM PT August 20 ) - Increased spawn rates for Loot variant enemies
  • Show Me The Eridium (9 AM PT August 20 to 8:59 AM PT August 27 ) - Increased Eridium drops and Eridium item discounts
  • Mayhem Made Mild (9 AM PT August 27 to 8:59 AM PT September 3 ) - All Easy modifiers in Mayhem Mode
  • Making It Rain (9 AM PT September 3 to 8:59 AM PT September 10 ) - Enemies drop more in-game cash

Participating in these free mini-events requires nothing more than a copy of Borderlands 3, though you can also benefit from their effects while playing Bounty of Blood and the other campaign add-ons included in the Season Pass. We’re delighted that you’re here to help us celebrate, Vault Hunter—thanks for making Borderlands 3 so special!


This looks fun! Combined with the new patch, today is a good day in the borderlands universe.

QQ on this: will this forcibly change our current modifiers? It sometimes takes me 10-15 minutes to get a set of rolls i like. Just trying to decide if i’d turn the event off during that time, as I prefer the ones I have. Thanks!


I don’t like the idea of all easy modifiers on. Boomer and big kick, for example, just don’t appeal to me. I hope there is an off switch or some other way to avoid it that week. Others sound cool!


Will it be active even when echo cast option is off?

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This. Please just let us choose our modifiers individually including a choice for NO MODIFIERS!


Hopefully Mayhem Made Mild gets turned into a CONSTANT thing. No one likes modifiers gearbox, not really anyways. They are at best to most a tolerable annoyance only dealt with because increased drop rates.

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Sounds like a summer of fun ahead :grinning:

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(I like modifiers). :wink:


“mayhem made mild” is a godsend and i hope this is a test to see how well having optional modifiers is received

seriously hope they do


Ima be pi$$ed if it alters the modifier combination i took hours re-rolling though…

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Thanks for the post. Hadnt seen this yet. :+1:

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honestly same but its worth it if it means having the most neutral experience possible!

I actually like the selection of modifiers I run. Speed demon means I can use skill points elsewhere, Holy crit is great for a general damage increase so long as crits are aimed for. Drone delivery is useful in FFYL when enemies run and hide, the drone is often an easy target for second wind. I usually run healy avenger as well as it also provides second wind opportunities.

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Here’s the problem I see with Mayhem made mild: Easy modifiers I do not like

Galaxy Brain: for me this completely ruins the experience visually. I would be so happy if they made the visuals look normal and just increased the crit area.

Big Kick Energy: I don’t like the idea of extra recoil or loss of accuracy due to my weapon jumping around on it’s own.

With the current re-rolling, it may take quite a while to get a set without either of these.
I really hope they take a look and have the modifiers selectable by then.

Plus, when the event is over all the time needed to get back to the modifiers I find acceptable.


Um, did they clarify if its 4 easy modifiers, or just 1 easy modifier? I hope its the latter. id love to roll lootsplosion/slayer ONCE and enjoy all the saved frames :heart_eyes: :heart_eyes: :heart_eyes:

Not to be the get gud guy, but is mayhem made mild really necessary?
Mayhem is kinda designed for you to pick a level that matches your skills or desire for difficulty.
Are they thinking that by doing this players who haven’t been comfortable with playing in, say, Mayhem 10, will have the opportunity to get M-10 gear?
That I can understand and support to give people some additional fun, so that’s OK.
The details will be what matters, of course.
Echocast Overload is the one that I don’t understand what it might be. Any ideas?


Well, the biggest roadblock to a player playing m10 isn’t so much the modifiers. It’s really the health scaling. The need to farm better gear will still be there.

I mean, some ““very hard”” modifiers can appear in lower mayhem levels. Pretty low impact, especially compared to health increases. Like for real, how difficult really is buddy system? or healy avenger?

Echocast Overload has to do with players being in a streamer’s Echocast Stream.
If you don’t follow streamers (like me), it will be nothing at all.
It’s a mini event designed to encourage people to play with the Echocast Streaming functions is all.