I guess strictly speaking the point isn’t to exclude people, but indirectly it is. It’s supposed to offer a challenge that not everyone can deal with. Otherwise this whole talk about creating a difficult experience becomes hollow. I don’t need to play on the highest difficulty to enjoy playing, but it feels kinda bad if gear is gated behind that. For reference, as Fl4k I was already having trouble on M4 Maliwan Takedown. It was stressful but very possible for me to beat it, nothing I could farm over and over during an evening though. At the moment M10 feels easier than that most of the time, but it’s not really how I’d like to play constantly, and sometimes just taking it easy while not completely giving up any chance for the best endgame gear would be nice.
Also, just a quick reminder, all I’m asking for is that the ceiling for weapon scaling isn’t the highest possible mayhem level, but maybe one a few levels down.