Xicero
(Xicero)
#455
Good fixes. Was hoping FL4K pets and Moze Mech would get buffed though but I guess not yet.
Dahl best manufacturer getting buffed makes me happy
1 Like
steinimaster
(GT:LuckySteini92)
#456
You only have to cycle throug favorite,trash, no marking, than it shoud show you the correct item. But I noticed that issue, too.
dmosnar
(Dmosnar)
#457
Any update on Moze Iron Bear pls? its useless at high end game, dmg is just Horrible and you die way too fast , thanks.
2 Likes
wistoft
(Wistoft)
#458
Does anyone know how the weapon damage changes work? I have not noticed any change in damage stats after the hotfix went live, so I was thinking it maybe does not affect weapons retroactively, but only new rolled weapons? Or is the change maybe not reflected in the shown stats for the weapons, but only when calculating the actual damage?
Or perhaps the hotfix went live at an earlier point in time than announced, and that is what is confusing me? 
cheyenne822
(cheyenne822)
#459
You must be playing offline then where grave don’t have elemental resist and kings still 10 fire rate. Or playing on m1 or normal mode. Fl4k didn’t even kill it that fast without near perfect mods on m3. If you seriously claiming that fast a kill on m3 online since hotfix…
The hotfix causes a sound bug for me. Every sound effect has now a echo/hall like in a cave or church.
See: Permanent hall/echo effect on all sound effects everywhere in the game
1 Like
Rima
#461
I made this just for you.
1 Like
try kill him without phasecast dmg anointment 99% people dont have this anoitnent on k/q call
1 Like
Rima
#463
Am I suddenly not allowed to use the tools the game gives me? The annointment is literally the reason Amara can compete with Moze and Fl4k in the first place.
Yes, she requires pretty good gear but my point still stands - King’s Call STILL shreds Graveward.
yannickabor
(yannickabor)
#464
Loool Go Nerf Amara this dps is insane
1 Like
who said that you are not allowed ?
avatara9
(Avatara9)
#466
Fl4k need more nerf, imho, after this patch (with Fl4k alone at Mayhem 3) I still able to kill Graveward (with my purple 13-bullet shreded shotgun ) when he first time hit the floor with his left hand (if it is hand 0_o) - so overall it takes about minute or something.
after this fix you cant kill even one anointed or hardened badas on fadeaway and it need more nerf ? wow clearing map is so bad with flak now
jmthsauer
("Barriers are for the weak. Or the tryhards"-Zane)
#468
I’ve seen some number changes, my Wagon Wheel for instance went down by about 150 damage and my Sleeping Giant got a bit more. But yes, the hotfix went live earlier than announced from what I can tell.
irwinj.2005
(Irwinj 2005)
#469
Lol this is great so true.
spytock1
(Spy what?)
#470
Fl4k main here, the changes in the hotfix are nice, guerilla was nerfed but it was needed. The only thing is the 5 second vs 6 second, that extra second is important. I am now using maliwans pistols, they are alot better. Jakobs AR are nice too now, my jakobs pistols were nerfed a bit but nothing major, now i dont feel like i absolutely need to use jakobs pistols over anything else. Snipers… thank you for that.
Keep up the good work and thanks for the efforst you are putting in to deliver
2 Likes
Yitsh
(Yitsh)
#471
Hey there, I compared the fire rate of King’s Call before/after hotfix and it looks like it received a 66% fire rate nerf instead of 50%. I am unsure if it is just the parts on my copy in particular, but it may be worth a looking into.
I’m just making sure here … so everyone is good with the hotfix updating the game incorrectly … (see screen shot)
[quote=“Noelle_GBX, post:1, topic:3675684”]
Guerillas in the Mist’s bonuses greatly outweighed its penalty to the base skill. We don’t want to remove the playstyle completely, but the overall damage output had to be slightly adjusted because it was outperforming other builds. We’re monitoring the changes and may make another change to the ammo return in a future patch.
-
Guerillas in the Mist duration reduced from 8 seconds to 6 seconds
[/quote]
not even a word from gearbox on this nerf why is 5 seconds instead of 6 and quins/kings is 70% nerf instead of 50 its a bit overkill nerf in my opinion and one more thing “We’re monitoring the changes and may make another change to the ammo return in a future patch.” yes do it make FA useless 2 seconds of damage 3 sec on reload cant wait.
2 Likes
Wallcrawler
(Wallcrawler)
#474
Guerrillas In the mist was a complete knee jerk nerf bat assault. Hilariously, the only nerf to be prefaced with a comment about how you dont want the playstyle to go away, before completely rendering the skill utterly useless.
5 seconds is no time to really do anything. It is now inferior to the stock action skill Iin every way.
Let’s think about this. Do I want 15 seconds of invisibility, buffed move speed, health regen, and 3 massive 200% crit hits?
Or do i want 33% of that time, at 1/8 of the damage, but i can shoot as much as I want in that whole 5 seconds? Its hilariously bad.
Do one or the other. More time for less damage, or less time at high damage.
Doing both, you may as well have just deleted the damn thing. Who is gonna run this over the base Fade Away skill?
7 Likes