Borderlands 3 Hotfix [04/16/20]

Here ya go https://drive.google.com/file/d/1ulidzt5AQPnqsBzZs6fRlhCzZ24v_A2K/view?usp=sharing

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Guys, I wouldn’t read too much into this. Previously, the hotfixes before patches and new DLCs dropping have all been small. This is just in keeping with their track record.

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Slaughter star has Lucian call and rownin’s call slaughter shaft has shredifier not sure about other

Considering the many and persistent problems with this game, some of which were present on release I think the precious ‘roadmap’ could take a back seat to bug fixes and performance. Those coders working on mayhem 2.0 or making more pointless cash drop surely could be doing so.

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Tremendous Rex in Cistern of Slaughter drops the Maggie.

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Basically nearly all of them are also world drops. Dedicated drops are not dedicated, nor do they drop often.

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Depending on what they define as Slaughter Bosses, the Cistern should also be dropping lots of Babymakers and Scourges this week.

Not this week.

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Two hours left… gonna miss those loot tinks when they go back to being super rare.

This is the list, no?

  • Cistern of Slaughter: Tremendous Rex (drops the Lyuda and Maggie)
  • Slaughterstar 3000: Red Rain and Blue Fire (drop the Lucian’s Call, Launch Pad, Rowan’s Call, and Rocket Boots)
  • Slaughter Shaft: Titan (drops the Zheitsev’s Eruption, Shredifier, Butcher, and Tina’s Hippity Hopper)
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Will we have time to test the balance changes made to the pets once they arrive? I would just be more comfortable knowing we have time to collect data and feedback in the same way Moze players can for Iron Bear right now.

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@Noelle_GBX Seeing dedicated drops getting an increase, would this happen greatly if say any are playing on Mayhem 10 and farming to get dedicated drops a bit better?

How can we imagine the tags are they visible after the hotfix and if in which way?

We made some big changes recently with the balance changes this past month. We’re giving some time to collect feedback and let things settle for a moment.

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Everyone disliked that

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They won’t even acknowledge that this is a problem, even though many people have reported it. I’m completely unable to use Phasezerker because of constant crashes. I created a bug report a week and a half ago and haven’t even received a reply, other than the automated one.

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Can still be fixing if you aren’t ‘balancing?‘

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So lazy … There is so many balance fix needed that don’t require to “settle the dust”. And just to actually look at them

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Any updates on those splitscreen issues?

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Don’t get me wrong, I’m at a point with my fl4k where I can run over all content. Rarely even go down anymore. However, I don’t see them getting the balancing others have gotten. I play crit-style so the fact the st4ckbot mod (which would be my favorite) is STILL broken is unacceptable. Not to mention the skills that don’t work correctly. Then, add in the new “super powerful” mod that is virtually useless and yea… Fl4k needs some love.

Let me know if you’re on PS4. I have killer gear and top notch weaponry for them.

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It looks like the last two hotfixes would be the major Moze buffs we’ll get for a while (until the devs sees she needs more improvements). Yes, she still needs more but probably devs are switching resources to Cartel and Mayhem 2.0 (that’s when they realize that Moze and Iron Bear need buffs?).

I was kinda expecting some Flak updates today. As developer, you can actually “observe and settle down” on Moze updates and still simultaneously fix Flak. I don’t see why it would be impossible – but probably “business and resource” reasons

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