Borderlands 3 - Hotfix [08/06/2020]

Today in Borderlands 3, the Bonus Boss Loot mini-event begins and we address some reported player concerns! These changes and the accompanying event will be live on all platforms by 12:00 PM PST. To apply hotfixes, wait at the main menu until you see a sign that says “Hotfixes Applied”! If you are experiencing any issues or want to provide feedback, please submit a ticket to

With these hotfixes, the ECHOcast Overload mini-event comes to an end and is replaced with the Borderlands 3 Anniversary Celebration Bonus Boss Loot event! During this event, players have an increased chance of Legendary loot dropping from bosses. This event will be live until August 13 at 9:00 AM PST, where it will switch to the Loot Monster Mayhem mini-event with next week’s hotfixes!

  • Turns on the Summer 2020 Anniversary Event: Bonus Boss Loot, live until August 13 at 9:00 AM PST
  • Discounted the listed Item of the Day in the Veteran Rewards Machine
  • Updated the Beastmaster’s Interplanetary Stalker skill so that weapon damage is affected by Big Game while using the Cosmic Stalker Class Mod
  • Added tags to Fanatic enemies to mark them as humanoid
  • Addressed a reported concern where the Gunner would lose bonuses from Sleeping Giant after entering Iron Bear
  • Addressed a reported concern that switching Mayhem levels could cause some areas to spawn more Eridium than intended
  • Disabled the ability for enemy adds to spawn infinitely during the King Bobo fight

Weapon Changes

We’ve seen significant improvements to performance after the adjustments made to projectile weapons in the previous patch. Today brings a set of changes to various pieces of gear that were negatively impacted by those necessary changes without sacrificing the stability of the game. We have also included a few buffs to other pieces of gear that we felt needed attention as well.

Lead Sprinkler

  • Increased weapon damage


  • Increased the chance for projectiles to chain


Increased the chance for projectiles to chain


  • Increased weapon damage


  • Increased weapon damage

Unseen Threat

  • Increased the damage of homing bullets with critical hits

Wagon Wheel

  • Increased weapon damage


  • Lowered the ammo cost from 4 to 3

Rowan’s Call

  • Increased accuracy

Lucian’s Call

  • Reduced the spread of projectiles
  • Increased weapon damage

King’s/Queen’s Call

  • Increased weapon damage

Tigg’s Boom

  • Increased weapon damage

Complex Root

  • Decreased weapon charge time


  • Increased rate of fire


  • Increased grenade damage


  • Increased weapon damage


  • Increased weapon damage

HOLY ■■■■ YOU ■■■■■■■ MADLADS DID IT!!!

Please PLEASE tell me this effects the pet damage portion of the skill too?? And what about the other Hunt skills not scaling with Big Game? Was that addressed as well?


Well, time to dig back in the vault and try some guns out. Glad we have 400 slots now!


Oh God, PLEASE tell me the carrier is viable again. I miss that gun.


Those weapon changes look lovely!


Yes! Gear buffs! Hopefully there’s plenty more of these to come. Cutsman being back should be fun. Vets will be particularly happy if the Fastball buff brings it up to scratch.


Does the increased boss drop chance also affect dedicated drops or only world drops?


Wish Rowans Call would get a damage buff, waiting on it to make a comeback.


I was wondering the same thing.

yayy, hope fastball will really viable to at least one shooting trash mobs


If you come to look at the Babymaker, please make it not consume multiple clips per reload. It’s a fun weapon but can’t hold up in Tediore builds for that reason.


We don’t yet know, but I expect it’s just general loot and not dedicated drops.

I hoped for Earworm to be available again in this event, but I guess it’s not.

Is dedicated loot increased too or just the world drops?

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Nice looking update you got there. Any chance you guys are gonna do anything about under used or under powered coms like Rakk commander or Tr4iner for instance?


Well, maybe now I can get a Good Juju.

Making non meta guns, back to meta, nice move guys


It should effect pet damage as well. This change does only impact the Cosmic Stalker Class Mod.


So no change to sirens radiation damage anoint yet?

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Dang, slightly disappointing. Is there a separate issue with the skill itself preventing from scaling with the IPS and other skills?

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