How is that fair to people who bought season pass/super deluxe edition?
Itās also insulting they release a show each week called couch co-op even though they know the fans canāt play like this.
If your from the UK and youāve watched the show from the 80ās called bullseye. If you didnāt win the star prize they would wheel it out in front of the contestants to rub salt in the wound and say āhereās what you could have wonā it feels like gearbox has brought that feature back.
So I just got lvl49 Hyperfocus in the Great Vault on TVHM M4.
Please tell me this isnāt right.
Yeah I guess the issue is that Microsoft doesnāt require them to pay $50k anymore for approving those patches. Now that there are so many buggy patches itās perhaps time to reintroduce that fee, for their own good, because I guarantee you that if they have to pay $50k for each patch they will test them more thoroughly again to avoid paying another $50k only to fix bugs they introduced with the last patch.
Itās also interesting that the quality on consoles was better as the X360(3 core 64-bit IBM PowerPC + ATI Xenos) was completely different than the PS3(Cell PowerPC + Nvidia NV47 based RSX) which was totally different than PC(x86-64 + AMD or NVIDIA), while now that the Xbox(8-core AMD x86-64 + GCN Radeon) and PS4(8-core AMD x86-64 + GCN Radeon) are very similar to PC(AMD or Intel x86-64 + AMD or NVIDIA) the quality suddenly became poor.
Itās like if they donāt see any reason to thoroughly test their stuff for the different platforms anymore and now prefer to throw patches and hotfixes around like rice on a wedding.
Maybe Iām old fashioned, but I never understood why anyone would work for free. Itās also why I wonāt participate in beta testing for a game, despite being invited to several. Play testing is just another form of QA, and if Iām going to QA your software, itās not going to be for free. But at times, I feel like thatās exactly what weāre doing in this game currently. I get the motivation for a studio to do this - it saves them money - but maybe they wouldnāt need to look for ways to save money if they did more (competent) internal QA to get things right the first time.
That all being said, I havenāt purchased the season pass yet, nor do I intend to until I see the game reach a more stable, polished state that I know it can be. I want to buy it, but I just canāt justify it with the current state of the game.
Thereās not even been mention of a vertical split-screen option.
Yeah, I was thinking the same thing. As sad as it is for me, I know I wonāt be purchasing the DLC until I see proof that Gearbox is back in control of their faculties.
And despite being a true-to-the-grit hard-core Borderlands fan for many years now, Iāll say that this release is exactly why I donāt pre-order games and especially DLC.
And not to sound dramatic but I wish I would have waited on and purchased the collectors edition in a year or so. Itās not a good feeling.
^Thats something I honestly thought I would never say.
+1
Yeah, itās a sad state of affairs. As a gesture of appreciation for their fans/consumer as well as respect for their own IP @gearbox really should put all updates and additional content upgrades on hold indefinitely, until they have the base game in a solid state of functionality, with vertical split-screen implemented(like all the previous titles) and no more short cuts on quality.
Of course, we all know this will never happen or they would have delayed releasing the project in the first place. I mean, a multi-million dollar company like Gearbox Software arenāt stupid or lacking over-sight, nor would they jeopardize a release like this for anything but one reason: to answer their investors.
I.E. Da Money.
And hey, at the end of the day, itās all just consumerism, so I canāt hate
More than this, i would also like to see the āfixesā and ābalancingā actually be intelligent.
So far it is really obvious they have taken the quickest and least difficult route on all of the hot fixes.
We all knew the Driver COM needed and was getting a nerf for example. But, instead of nerfing the COM, which they coded (knowing exactly what it would do and how it would be used) they nerfed mindfulness. The only impact of this it that is is now less useful to pick up mindfulness in a build that doesnāt use the Driver - thus less diversity.
The same was true of the bloodletter change - they āencouragedā build diversity by ensuring that the only way a SoR build could regenerate shields is by relying completely on vampyr or a transformer and self damage. This instead of the skills actually built into the SoR tree to do just that.
I honestly donāt know if left hand talks to right hand in GB at the moment.
Yeah, I noticed this yesterday as I was leveling Amara(last character to try out!).
I hate to say it because there are already enough cracked eggs at the moment but it feels like things like skill-trees, items, dialogue, voice acting and story elements are all very under developed comparitvely speaking (and I mean even compared to just the other Borderlands entries).
Itās feels to me like the combat systems, the graphics and lighting and such have had some time honing them in but nearly everything else feels like it needed more time in production. This is especially noticable in the the palpable lag, the frame-rate chugging out and the overall sorry state of optimization as well as an arguably lackluster personality(speaking of that Borderlands personality).
Basically this game feels rushed. Iām not saying it is bad. Iām just saying it really feels like it needed more time in developments. Like 9 months to a year more time in developments.
Oh and I I always felt that in addition to the speed granted from Mindfulness that it should have made Amaraās Shield Recharge Delay/Rate be increased (similar to the skills in Kriegās melee tree) since it is in her āBrawlā tree.
Agreed.
Moze is another example of this game being under-cooked:
Having every single Moze build completely reliant upon a Tier 4 skill as itās ONLY sustainability(barring gear gimmicks) is completely lacking in intelligent design and/or over sight.
Security Bear could have easily had a small healing aura granted to players standing within itās radius.
Redistribution could have had a small health regen effect that lasted a few seconds upon a critical hit.
Behind the Iron Curtain should grant far better values being a Tier 4 skill.
I just hate that Moze has so many really great design features but at the same time is so horribly designed-in the same way I hate that Amara is so well designed yet has what appears to be obviously unintended features that ruins her overall design but in the other direction.
I think the hands hear each other talking but unfortunately all they are hearing is dollar signs.
I think it is rather that some of the Battleborn people are in charge of this. And itās no secret how poorly handeld that game was, and why it now has a litteral best by date.
GBX isnāt getting my money unless they can prove they can distribute patches that actually fix things, instead of having to worry that something will break again. Until then, well, I am getting Outer Worlds next week, incidentally on the same day as the DLC will release.
Quoted for gospel. Good words. I love all the previous Borderlands entries to absolute death but my love for this franchise and goodwill towards @gearbox as a company has grown exceedingly thin.
Iāll be obtaining my Outer Worlds copy as well as all of the Witcher III DLC(Iāve had W3 since release lol but have never got around to playing it!).
Once Gearbox has proven that they are back on the right track I will purchase this single DLC(but no season pass).
Iām too old to take ā ā ā ā from anyone. Especially a video game company. And thatās exactly what this is: Taking ā ā ā ā .
Iāll vote with my wallet since thatās the only thing that matters in these situations.
I had a feeling that this game would be a complete mess due to the current state of GBX, so I waited for it to be on sale and I got a fairly good deal including the season pass, which I am regretting now I might add.
What I didnāt realize at the time, was that the 35% off was the development, story telling and testing.
Same here. I do like BL3 but the new levels of jank in the series that started with the Halloween event makes Shadow of Chernobyl blush in shame. And my last playthrough there came to a grinding halt due to a bug I never had before (and I can forgive the S.T.A.L.K.E.R. devs knowing the circumstances they worked under).
Well, at least we will be guaranteed of playing a good RPG made by the guys who made New Vegas. Love that game.
Yes youāre right, the wording of the patch notes made it sound like the spiritual driver mod would be nerfed rather than mindfulness. This is just ridiculous. Mindfulness is only nuts when combined with spiritual driver - why the hell would they not just nerf the mod. I swear some of the decisions are made by single cell organisms
Yep I have not played since the last patch 2-3 weeks ago for more than 10 min to realize there was so many issue. I like the free content for sure but i also would like to play the game i paid $100 for. a Bit disappointing there. Just really going to be upset if the next patch breaks as much as this one did. At that point they better back off the free content since it clearly is not being handled properly.
Lol, Ikr!
I hear ya. Between the maddening lag(especially pressing menu button), the item cards being buggered up w/ one another, the constant blue screens(and occasional black screens), my only level 50 losing all of her fast-travel points(hurt way worse than when she lost her bank), the realization that my only level 50 has only one way to heal herself(which happens to be a Tier 4 skill and only works intermittently), the goddamned ghosts and then this last patchā¦I said fuggit.
I did feel the desire to play last night, which would have been the first time since about mid October and that was just to play a little bit without those damned ghosts being everywhere!
I really hope Gearbox can pull Borderlands 3 out of this nose dive itās in. Iāve played Borderlands(and Battleborn) nearly exclusively now for so many years that Iāll feel lost to death without it.
I was talking about Shadow of Chernobyl, though I canāt deny the several softlocks I had in the main story of BL3. That said, it really isnāt acceptible when a game gets this bad with its problems. To me it screams that the game has been released too early.
Canāt blame you, they seriously mess things up. Only time I tollerated those was in co-op with a friend of mine because I value the time spend with her.
I played BL2 exclusively for 2 years, and I bought too many copies across several platforms. But with TPS they did lose me on the dedicated part. I wouldnāt have shelved Battleborn either if they had plans to make it stop relying on servers. But this is getting very off topic.
They have not even fixed the problem, which was being able to massacre woton in 3 minutes. You can still do it with the mod, just slightly harder to accomplish. All this nerf affects is the casual players who use mindfulness without exploiting it. It also affects players who just want to be fastā¦
First we wait a month for they to fix their own mistakes. And there is thanksgiving day slowing things down (only celebrated in the States). Then they release a new patch, which propably fixes guardian ranks, but very likely ā ā ā ā up some other stuff. And then there is Christmas and new year⦠so again we wait and wait. Feeling like things arent progressing very much. They fix very little bugs and optimizations, cause all the time goes to fixing ā ā ā ā they break themselves.