Borderlands 3 is the going to be the biggest Borderlands yet. We’re all excited for it and we’re all talking about little things we want or cool ideas we have, but here’s one that I’ve got:
How big is the “the big one?”
Is going to be like BL2 where there’s tons of loot to get and tons of build possibilities to choose from? Or is it going to big like Diablo 3 so we can play Borderlands 3 for decades with infinitely scaling levels, infinitely scaling loot, and infinitely scaling fun?
I’d love to see a system where the game scales infinitely with the number of playthroughs the player has made, even allowing more skill points to be put into every skill with each playthrough.
e.g. every time the player beats the game with a character, the maximum points you can put into a skill goes up by one, so builds don’t turn into “just put 5 points into every skill.” Every five playthroughs, the maximum you can put a single point ‘Game Changer’ skill goes up by one, increasing their effects.
Perhaps leaderboards to see who has the most playthroughs (or OP levels, with playthrough 1 being OP level 0), Badass Ranks, and character levels.
Also, something I personally want to see, is being able to create new characters at high levels thato the player has already achieved. e.g. if you have a character that is level 50 on OP level 3, all characters you create can start at level 50 OP 3 or below. This way, you can play with your friends who don’t have high level characters or you don’t have to compromise your leaderboard position to try out someone new.
More weapon slots, multiple action skills per character, more characters to choose from, more weapons types and manufacturers, more skill trees, bigger skill trees, more locations to explore?
What do you guys think? How big is “the big one” going to be?