Borderlands 3 Patch and Hotfixes [10/03/2019]

Ah, I must’ve missed that one then!

I disagree, the game has been released. It should not be in a “early stage”. The misconception people have that when games are released they’re in their beta(or testing) mode is wrong.

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I do not blame the single gaming developer. They are gamers like us, they enjoy playing and developing games for us. I blame the gaming industry. I play videogames for 20 years and i become mad when i think about the way of making or selling games changed.

Lootboxes, microtransactions, broken games, expensive map packages or anything like that, and and and.

I dont like the way the community has changed as well. Complaining about broken games, but using and spreading glitches and exploites, duping or modding Items, the way we are talking to eachother.

Anyway, hope BL 3 becomes a good and playable game.

Have fun

I hope it addresses the XBoxz shut downs. I’ve been searching every where for some sort of update with out any luck.

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Oh I agree, I’ve been playing games since I was 3 and the state of the industry has gotten pretty crappy. I dislike Lootboxes, etc.

But with the changing tide, I’ve also started to understand the nature of the beast by wanting to get products out to consumers quicker and better. Sadly, with that some things have to get fixed up in post.

Nintendo has been great at asking people to wait it out, etc. But Nintendo also charges you full price for a game 10 years later lol.

Please remove reflection modifier in mayhem mod. It is not a fun difficulty modifier by any means

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No offense but this should have been done before release.

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the problem here is not gearbox decisions. The problem here is the vocal minority, awlays the same 15-20 people i see going batshit crazy over anything gearbox do I just tested my Fade away Flak on Graveward, The nerf to leave no trace changed my kill time from around 10 seconds to 15 seconds. I still kill a boss in 15 seconds. Im not sure what the problem is here.

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I don’t mind farming, or drop rate debuffs of any kind… but after putting in so many hours of grinding my Moze build was finally done.

Now you guys expect me to do it all over again? You’r endgame grind really isn’t THAT enjoyable. It’s really fun, but no way Im gonna do the exact same grinding again just to get my next build seeing nerfed again.

If there would’ve been more bank slots I could’ve saved me some more relics and classmods.

I guess it’s my fault for wanting a cool build way too much… Iron Bear seemed cool untill you find out it’s pretty much useless. Now the only good thing in her build is nerfed, and Iron Bear is being left behind with nothing but his d in his hand.

Seems legit.

4 Likes

You see the back to back Fl4k nerfs? Guess what’s probably coming next patch? Another Moze nerf seeing as they didn’t hit her hard enough with the nerf stick this time around.

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IIRC that’s being fixed up in the main patch that should be coming next week / shortly after. I know consoles have been having crazy crashing issues :frowning:

should also fix the null hound monsters on the slaughter star 3000 from being able to clip past the gates and eat my team mates lol

So in the world of borderlands we are supposed to feel powerful…yet you nerf fl4k over and over… the gorillas in the mist nerf…understandable … but a 2 second delay on leave no trace are you kidding me? It went from potentially 10 ammo regen per second to .5… like come on …quit nerfing the good build. Instead buff the crap ones if you want more diversity

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I see no problem with it at all. I play Amara but was totally in support of FL4K being a boss-melting god. Why not just make all the characters gods instead of nerfing them down to sub-mortal levels?
I just thought it was weird for them to say he had “a little too much health” when he’s clearly one of the easiest bosses to kill and farm because of just how LITTLE health he has.

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NERF NERF NERF NERF AND NERF

I want to return this paid test game

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Now every time I load a character into the game it immediately crashes to xmb after this patch 1.03, did not happen at all prior.

Restarted PS4 Pro and now seems to be okay, looks to be an issue on my end.

Please implement a way to deactivate Guardian Rank, i do love the System but if i want to still have the same kind of challenge in the future for new characters or if i want to test Gear and build objectivly I cant spend any Guardian Tokens because that would falsify the results. Also for speedruns and speedkills we need to have a bottom line of what is and isnt allowed to use for them and its impossible to make a fair system if people with higher Guardian Rank will allways outperform people with less Guardian Rank making it impossible to have a fair competition for World Records.

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All I can say is please stop with the f****** Fl4K nerfs. You have made the only viable build he had all but useless with huge blanket nerfs and now we got another one today. As many have pointed out pets are useless and collapse in a heap on mayhem mode and no one was asking for a rakk attack buff.

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Nice patch. Nothing that immediately raises red flags for me, however most of the changes aren’t something to write home about, either.
I feel like almost all summoned entities, be that Fl4k’s pets, Moze’s Iron Bear or even still the Digi-Clone do have scaling issues.
For instance, Iron Bear is not at all viable on anything harder than Mayhem 1 because it gets destroyed too fast and doesn’t deal sufficient damage to keep up with foots-on-the-ground Moze. Fl4k’s pets can die very quickly, meaning you either spend a lot of time reviving them or with them being dead.
Digi-Clone has a very specific issue of poor range. This becomes very apparent during the Grave Ward fight - unless he is in his vulnerable state with his “chin” planted on the ground, you clone will not actually attack it because it is too far away. I have also noticed that the Clone will sometimes attempt to shoot through walls (noticable when farming Mouthpiece - starting with your second kill you’ll drop down into the arena without having cleared the arena and the Clone will occasionally attempt to target red dots outside the arena.

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I’m having the same problem :sweat: