Borderlands 3 - Update and Hotfixes [06/24/2021] + Cartels + Crossplay + Level Cap + Always-on Seasonal Events

Today we will release an update and hotfixes for Borderlands 3, which will be live on all platforms by 12:00 PM PST. This update adds crossplay functionality for Xbox One, Xbox Series X|S, Mac, Stadia, and PC via Steam and the Epic Games Store, makes seasonal events permanent, toggleable additions to the game, increases the level cap to 72, introduces The Revengence of Revenge of the Cartels, and more!

UPDATE NOTES

NEW CONTENT

The Revengence of Revenge of the Cartels is LIVE

Bring the fight into round two against Joey Ultraviolet and his gangs of underlings, tearing apart their scenic Villa Ultraviolet mansion in the process. The Revengence of Revenge of the Cartels features a new set of themed items cosmetic items, unlocked via the same Challenges and thresholds from last year.

Crossplay is available for players on Xbox, Stadia, Steam, and Epic!

Crossplay between the aforementioned platforms is made possible by SHiFT Matchmaking, and you’ll be greeted by an opt-in window when the Crossplay Update is live.

The Level Cap has been increased to level 72!

Events can now be enabled any time!

Bloody Harvest, Broken Hearts Day, and Revenge of the Cartels will be able to be toggled on and off in the main menu!

SEASONAL EVENT UPDATES

  • Added seasonal event gear, normally awarded by challenges during the season, to drop from their respective bosses
  • Added Wedding Invitation and Polyaimourous to the drop pool for Loot Hearts
  • Increased Captain Haunt’s drop rate for Legendary seasonal gear
  • Added Bloody Harvest Anointments to the Re-Roll Machine while the event is active

If the event is not active in the main menu, players will not see these Anointments roll on gear.

  • Updated the Operative’s Heartbreaker skin to also appear on his Barrier tech
  • Updated Maurice’s audio during Broken Hearts Day to give priority to audio about rewards instead of generic praise for breaking hearts
  • Addressed a reported concern that Challenges during events were sometimes marked as “complete” if the player completed the previous year’s

SPLITSCREEN

  • Prevented an additional non-functioning Black Market machine from appearing early when a player joins in splitscreen
  • Adjusted the inventory pop-up to prevent a shadow from appearing on the other player’s screen during horizontal splitscreen
  • Addressed a reported issue that was causing the visual effects for “Double Barrel” to not stretch correctly in splitscreen
  • Adjusted the friend roster in 3- and 4-player splitscreen to prevent a hidden button prompt from appearing
  • Addressed a reported concern that was causing players to occasionally not be added to splitscreen play
  • Updated UI in splitscreen so both users could correctly see mission objectives, buddy health, and ECHO portraits
  • Adjusted the dropdown menus on profile Roster Cards in the SHiFT Menu to display correctly in splitscreen
  • Adjusted the location of the News in 4-player splitscreen

ADD-ONS

  • Addressed a reported progression blocker during “Mysteriouslier: Ghosts of Karass Canyon” that could occur when saving and loading back into the game
  • Updated the “Malevolent Practice” side mission to prevent the mission icon “!” from appearing in an unexpected location on the map
  • Prevented players from traveling to undiscovered locations while doing the Mysteriouslier Missions
  • Updated Outrunner vehicles to share vehicle kill stats with all players in the vehicle
  • Added missing localized text on Vault Card Rewards
  • Mitigated some instances of Vault Card Challenges from already appearing completed for the day. Additional measures will be included with Vault Card 2 to prevent this.
  • Added localized audio for the Maya Funeral Behind-the-Scenes content
  • Updated the audio to be in sync with the videos in the Behind-the-Scenes content
  • Addressed a reported concern that players could start Arms Race with only 1HP if they had a HP-lock Legendary artifact equipped
  • Addressed a reported concern that extracted loot from Arms Race would sometimes not be in the player’s bank after returning to Sanctuary III from Arms Race
  • Updated the ECHO device with new display screens for the Anointment Reroll machine and the Mayhem 2.0 menu
  • Addressed a reported concern that countdown notifications for Arms Race would show despite not being triggered
  • Adjusted UI elements for the Gear Up Extractor and Re-Roll Machine to display better in ultrawide

GENERAL UPDATES

  • Addressed a reported crash that could sometimes happen when players changed between performance and resolution modes
  • Addressed a reported crash on PlayStation 4 that could occasionally occur when switching maps quickly
  • Prevented a reported progression blocker that could occur if players killed Mouthpiece before the mission objective to kill him became active
  • Prevented a reported progression blocker that could occur when players died as the dropship was creating enemies in Slaughterstar 3000
  • Updated “Space-Laser Tag” to address a reported potential blocker that could occur if the “Secure control room” objective was completed too quickly
  • Updated the Blind Sage Shotgun’s on-kill ability to activate when equipped by the Operative’s Digi-clone
  • Updated how the effect of the Victory Rush artifact is calculated. Now, players will have a 60-second buff applied to the player on Badass kill that is reset with additional Badass kills
  • Adjusted the Re-Volter Shield to correctly remove its shock behavior if unequipped
  • Adjusted the Super Soldier Shield to prevent it from receiving multiple stacks of modifiers
  • Addressed a reported issue in PC crossplay that was occasionally causing decorations placed in Crew Quarters to not save properly
  • Addressed a reported issue that was causing unexpected results in the invitations menu during crossplay
  • Addressed a reported concern where players were unable to join multiplayer when resuming from PlayStation’s “Rest” mode
  • Addressed a concern that Pappy and Pappy’s Jalopy were occasionally still hanging around after being destroyed
  • General optimizations and improvements to matchmaking
  • Addressed a reported concern that a system message would occasionally appear while skipping cutscenes
  • Addressed a reported issue where players were unable to fast travel to their vehicles using the ECHO map Fast Travel Feature
  • Addressed a concern that the button prompts to change weapon skins were missing when inspecting a weapon
  • Updated outlines to be consistent in sizes when in both performance and resolution modes
  • Adjusted the Manage SHiFT Friends page in the SHiFT overlay to only show SHiFT friends (instead of including platform invites as well)
  • On Epic, added platform icons to invites to see what platform the invited party is on
  • Updated various menu items that were offset

WEAPON ADJUSTMENTS

Grease Trap

  • Made it easier to grease enemies more before setting them on fire
  • Increased based damage 20%

Iceburger

  • Buffed Damage

Needle Gun

  • Buffed Damage

ADDITIONAL HOTFIX NOTES

Today’s changes to Borderlands 3 also activate ALL of the True Trials!

During this event, all the Trial bosses have received a HUGE boost to their health and the damage they will be dishing out to players. This mini-event cannot be turned off, so new players beware!

Maurice’s Black Market Vending Machine will be moving to a new location on Thursdays at 9:00 AM PT / 12:00 PM ET and is activated with a hotfix.

These changes will be live on all platforms by 12:00 PM PT. To apply hotfixes, wait at the main menu until you see a sign that reads, “Hotfixes Applied!” If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.

  • Activating the True Trial of Survival event, which will be active until July 1 at 8:59 AM PT
  • Activating the True Trial of Cunning event, which will be active until July 1 at 8:59 AM PT
  • Activating the True Trial of Discipline event, which will be active until July 1 at 8:59 AM PT
  • Activating the True Trial of Fervor event, which will be active until July 1 at 8:59 AM PT
  • Activating the True Trial of Instinct event, which will be active until July 1 at 8:59 AM PT
  • Activating the True Trial of Supremacy event, which will be active until July 1 at 8:59 AM PT

As a reward, the bosses will be dropping the two Legendary weapons from their events. In addition, the chests at the end of each of the Trials will be full of Legendaries regardless of how quickly you completed it or how many objectives you scored!

ANOINTMENT ADJUSTMENTS

With the introduction of the final level cap increase, we determined this was the best time to make changes to the current Anointment meta. We have found that a few character-agnostic Anointments were proving to be the go-to for all characters and builds. With the changes we are making today, we’re hoping to see character-specific Anointments become meta, rewarding players for building into their character tree and Action Skills even more so than before. We will be monitoring community feedback very closely as we anticipate there will be a lot of discussion surrounding this topic. We will make further adjustments to these changes as deemed necessary.

AMARA, THE SIREN ANOINTMENTS

  • Astral Projection damage is increased by 100% for Phasecast and related Action Skills

    • Increased to 200%
  • While Phasegrasp is active, Weapon Damage is increased by 100%

    • Increased to 150%
  • Slam damage is increased by 100% for Phaseslam and related Action Skills

    • Increased to 300%
  • Orb damage is increased by 100% for Phaseflare and related Action Skills

    • Increased to 200%

FL4K, THE BEASTMASTER ANOINTMENTS

  • While Fade Away is active, Weapon Damage is increased by 100%

    • Increased to 150%
  • While Gravity Snare is active, Weapon Damage is increased by 100%

    • Increased to 250%
  • After using Rakk Attack!, gain 50% critical hit damage for a short time

    • Increased to 100%
  • After using Attack Command, gain 30% lifesteal for a short time

    • Increased to 50%

MOZE, THE GUNNER ANOINTMENTS

  • While Iron Bear is active, Bear Fist damage is increased by 100%

    • Increased to 300%
  • While Iron Bear is active, Salamander damage is increased by 100%

    • Increased to 200%
  • While Iron Bear is active, Rail Gun damage is increased by 100%

    • Increased to 150%
  • While Iron Bear is active, Minigun damage is increased by 100%

    • Increased to 150%
  • While Iron Bear is active, V-35 Grenade Launcher damage is increased by 100%

    • Increased to 200%
  • While Iron Bear is active, Vanquisher Rocket Pod damage is increased by 100%

    • Increased to 150%
  • While Iron Cub is active, Weapon Damage is increased by 100%

    • Increased to 150%
  • After exiting Iron Bear, the next 2 magazines will have 10% increased fire rate and 20% critical damage

    • Increased critical damage bonus to 100%

ZANE, THE OPERATIVE ANOINTMENTS

  • MNTIS Shoulder Cannon damage is increased by 100%

    • Increased to 150%
  • While Barrier is active, Accuracy is increased by 60%, and Critical Hit damage is increased by 70%

    • Increased Critical Hit damage to 125%
  • While Digi-Clone is active, regenerate 12% of magazine ammo per second

    • Increased to 30%

GENERAL ANOINTMENTS

  • Killing an enemy grants 5% Weapon Damage and Reload Speed for 25 seconds; this effect stacks

    • Increased to 12.5% Weapon Damage, Maximum stacks capped to 10
  • On Action Skill End, Action Skill cooldown rate is increased by 20% for a short time

    • Increased to 50%
  • On Action Skill End, Gain 15% Life Steal for a short time

    • Increased to 30%
  • Gain 300% increased Weapon Damage against enemies above 90% Health

    • Lowered to 150% increased Weapon Damage
  • While under 50% health, deal 150% bonus radiation damage

    • Lowered to 100% bonus damage
  • Consecutive Hits increase Weapon Damage by 1% per hit, misses remove all bonuses

    • Limited the amount of times this could stack to 100
  • On Action Skill End, Splash Damage is increased by 200% for a short time

    • Lowered to 125%
  • While an Action Skill is Active, Weapon Damage is increased by 200%

    • Lowered to 100%
10 Likes

@Noelle_GBX do you think we could have a fix to make Cartel enemies spawn in DLC areas + guardian takedown aswell ? That’s something I was looking forward to, sadly cartels can’t spawn in these areas.

8 Likes

And the big update hits! Looking forward to digging into this one, particularly the annointment changes! Cartels and Heck year round finally!

Not really keen on the level increase, but you take the good with the bad.

And speaking of bad, Sony still being jerks about crossplay? Looking like I can skip the PS5 if this keeps up. Hopefully will eventually have a way to transfer characters to steam or epic!

3 Likes

I would normally “like” the post, but we just got a new level cap, making all our weapons obsolete (including ones which are nigh impossible to refarm such as the Bekah, Ember’s Purge, Scoville, Seventh Sense, Pearl of Ineffable Knowledge, etc.), so… :man_shrugging:t2:

14 Likes

Apparently Iron Bear wasn’t broke enough . . .

8 Likes

“Don’t bother playing our game until at least 2 years after launch” is one hell of a take, Gearbox. Hope your investors go for it, because I certainly won’t be from here on out.

21 Likes

what in the world is the guy doing this thinking :DDDDDDDDDDDDDDDDDDDDDD

4 Likes

Sees level increase… slowly dies inside

7 Likes

guys do you have any idea of how your VH damage formulas work ffs you take a right step at nerfing ase splash and urad and then you gut the base gun damage anoint by the same amount? jesus christ there was hardly a place for asa 200 but now it is plain trash

24 Likes

Meh, level increase really isn’t that bad now that we have the re-roll anointment (feels bad for the mission rewards only gear).

Also bleh on the nerf to U-RAD, I guess it’s an incentive to go for the character specific anoints

4 Likes

Holy Patch, Batman. Awesome move with making the events permanent. I am pleasantly surprised.

3 Likes

the absolute worst thing about this is we now have to re-do all of the DLC story missions to get rewards that are not re-farmable. You also have to replay the main game story in TVHM to get level 72 items for certain gear like the cloud kill b/c you can’t get it through the veteran’s reward machine.

So it’s bad enough that we have to farm all gear all over again, we have to reply stories all over again.

Never thought I’d hate a company more than comcast.

GB must make all DLC gear available in rewards machines.

15 Likes

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

i died

7 Likes

Not sure why you need to “farm” for the Pearl. Not like it’s main gimmick (the bonus damage) scales with level. Unless you’re trying to get the best combos (mag increase + fire rate, etc) but that’s kinda negligible when all things are considered

Trust when I say I feel you pain. I’ve been working on this character for some time now thinking they wouldn’t increase lv cap.

2 Likes

I’m one of the collectibles freaks so I like to have max level of all legendary and other red text gear. I don’t use 99% of the items (I pretty much just use the light show, plasma coil, monarch and a few other items) but want to have them.

I wasted two diamond keys last night–should have saved them for some better gear.

I was originally happy about the legendary drop rate nerf. Now I’m regretting it. It will take 11 years to get a level 72 old god.

9 Likes

As I appreciate to see a little more effort into fixing issues that have been a problem since this game released almost two years ago there still remains issues that have been reported concerns now for a while that are yet to be addressed. So now that paid content for the most part is done with Bl3 will @GBX start focusing on more additional fixes? If so it would certainly help harbor some good will with your customers.

I’m aware of your Season Pass 2 and have looked into it but as for purchasing it, not at this time.

I’m aware of your new game Wonderlands coming out next year and have looked into it but as for pre-ordering it or day one purchasing it, not at this time.

11 Likes

OK, understandable with the collective impulse (I’m content with using my Pearl since it has the perfect everything from Level 60).

As for the drop rate, yeah it kinda sucks but it isn’t that bad? Depends on what platform tbh (I’m on PC so the farm is easy to stomach but I know it’s a different experience for the console players)

Now that the final level cap (hopefully) is out, I genuinely hope Gearbox reconsiders this FOMO/drip-feed post-launch model moving forward. I can only speak for the people I know but it’s driven a lot of people away from the game. It’s just not respectful of our time.

Sure the person buying this game for the first time now wouldn’t have experienced that, but the post-launch experience was frustrating for day 1 players like myself.

14 Likes