So. Lots of self patting on the back here IMO. States 3 goals they had and strived for and talks about how well they implemented changes to the game to hit those goals. Thought that part was pretty cringe.
The parts that really irked me was when he said:
“Whether it’s a narrative premise or a new gameplay hook, we’ve always been able to make our ideas work within the context of the universe.”
Like blowing away the canon?
“Maybe our biggest free addition, though, was the PlayStation 5 upgrade that launched last November, right alongside the console itself. If you own a PlayStation 5 and a copy of Borderlands 3 for PS4, you can download the next-gen upgrade for free”
That was the biggest free addition to the game, in his eyes?
“Yes, a few updates saw us remove power from over-performing gear or skills, but far more often, we buffed gear and characters.”
Not sure if true.
“That first goal is the most straightforward of the three. Nearly every single week since launch (up to and including this week), we’ve released a hotfix to adjust the content that’s already available. We’ve also added numerous quality of life improvements, such as more backpack and bank space, expanded ammo storage, and performance and UI improvements. In effort to be transparent, update notes are always available on borderlands.com.”
This dude says they listen to the fans yet some of the most prolific issues in this game remain unresolved, UI wise and performance wise.
This article comes off, to me, as a dude with more money that he knows what to do with, telling himself the team did a great job, creatively and developmentally.
I don’t know that I agree with him.