I actually just posted this over at Telltale Forums, and would like some fellow Vault hunters to weigh in and help perfect the vision I have, and maybe influence the future. Here’s my ideas…
i was thinking about this with the ending of TPS, which i won’t spoil, but just a line of dialogue had me thinking…
recently a game came out that ripped off the borderlands format and tried to turn it into an MMO, with some degree of success. but the game never was as fun as Borderlands. so here’s my idea.
Destiny, but Borderlands. How it would work:
1. Create-A-Vault-Hunter
without the visible armor that destiny has, you’ll have to be able to create your own vault hunter and pick from a list of 20 or so “Classes” broken into categories. Cyborg, Siren, Marksman, etc. then each category breaks down into sub-cats.
2. World Bosses
say you’re on Pandora, in some random big ass field area, and someone who has gone through a chain of quests and raids to piece together a vault key. it spawns the boss and notifies everyone on that particular instance of pandora that a world boss is incoming. it has a 3 minute summon timer, allowing all who want to participate time to arrive. then, the boss fight starts. for simplicity of example, imagine the Denial boss from Claptastic voyage, with one large boss that spawns tentacles, and occasionally some adds.
upon the fight starting, the game analyzes the number and level of the players involved and adjusts accordingly, spawning level 7 tentacles for the level 5’s-7’s to fight, maybe some mid level adds for that demo, and then the main boss itself, a level 35 monster being tanked and spanked by the higher levels.
everyone at every level then gets to feel important and included in this massive group accomplishment.
these are my first two ideas for the concept. so tell me, what do you think? what would you add, and most importantly, would you be as excited for an MMO-ification of the Borderlands formula?
