Took the liberty of editing your post. Just so you know, starting a line with four or more spaces gets the text rendered as source code. That’s why your text was in a giant scrolling box!
Anyway, I can’t provide proper a proper answer since I have absolutely no inside knowledge and am not an employee of GBX, 2K, or MS. I can, however, offer a few general observations:
- The backwards compatible version of BL1 was released by Microsoft as a way to let those who’d moved to XB1 continue playing the game; it remains free to anyone who purchased the game digitally on 360 or still has a retail install disk of some kind.
- Making it avialable as a purchase item was a logical step for those who’d either never owned the game, had sold it when they got rid of their 360, or had a damaged disk that wouldn’t read.
- While GBX may have some say in the pricing, it would appear to be mostly down to MS and 2K (the official publisher) to determine pricing
- The BL1 GOTY Remaster for XB1 is, like BL2 and TPS in the Handsome Collection, a complete rebuild of the game to run native on XB1 and PS4; it is not something that can be offered simply as an update to the 360 version, since the underlying platform architecture and aspects of the XBox OS are different. This is somewhat different to the case for PC.
Other than that, I assume the current differences in price mostly reflect the nature of the market between the different platforms, and whatever input 2K and MS have on pricing decisions.
My suggestion would be two-fold: you could start a petition requesting similar treatment on XBox to PC; you could delay purchase until there is a change in pricing either due to policy or the inevitable sale.
As I said, I realise that doesn’t really answer your question. I hope that I have at least managed to fill in some of the background for you. I will, however, pass on your comment to GBX staff for their consideration.