MidnightNova
([1/6 || Orb Terrax])
#86
The regenerating Ammo COMs don’t affect the 6 new legendaries for as far as I know, in the sense that they don’t allow ammo to regenerate.
3 Likes
Scottes
(Elemental Scientist)
#87
Interesting. Thanks for confirming.
grategato
(Grategato)
#88
Some other bugs that have persisted:
Roland’s quick charge skill and Lilith’s girl power skill appear to perform at half the displayed rate.
Roland’s metal storm increases fire rate by much more than the displayed percentage.
Some magazine size effects are briefly cancelled when visiting menus, resulting in the gun in hand no longer being fully loaded after exiting the menu.
1 Like
Ebb
(Ebb)
#89
Seems like there’s most likely some new part restrictions on the guns that aren’t making through the import save feature. More testing would be great, but this is what I gathered from a bit of testing.
Bessie - Accessory fixed to acc4_Heavy
Avenger - Accessory fixed to acc4_Deathly
Leviathan - Magazine and Accessory fixed to mag1 and acc_none
Patton - Sight fixed to sight_none
The Blister - Body and Stock fixed to body2 and stock_none
The Dove - Accessory fixed to acc_none
The Sentinel - Accessory fixed to acc_none
The Spy - Body and Accessory fixed to body1 and acc_none
6 Likes
MeltintheSun
(kills Craw with Knoxx's Gold)
#90
A few more that never got fixed:
- psychos do way too much damage, relative to badasses. Regular psychos will instantly healthgate you, while badass and midgets don’t. Doesn’t make sense…needs a balancing.
- there’s an outpost with no name in the Arid Badlands, between the Headstone mine entrance and the Insult to Injury area.
- bursting scythids don’t do any damage when they explode, contrary to the loading screen message.
- you can pick up a random tool box in New Haven, like it’s supposed to be a claptrap repair kit.
And a new one that is a minor PITA; you can’t see the model number (e.g. 650) of COMs in your inventory. Not really a bug, it’s a result of the new inventory system. You can throw it on the ground and pick it up and see it. A minor annoyance.
1 Like
Geomason
( - He who dares wins!)
#91
During multiplayer I’ve experienced :
- loot falling through the floor near travel point in Underdome (lost some cool stuff there)
- some loot dropped by another player could not be picked up, like it says when your ammo is full but only it’s not ammo.
- Some MOD coms became green colored when they actually purple when they fall on the ground
1 Like
corncobman
(corncobman)
#92
Nice to have confirmation. I tested the Bessie myself too and can confirm it’s restricted to the heavy accessory.
I also tested the Dove and the Hornet, they both appear but the Hornet with the Dove barrel will not.
2 Likes
metoxys
(metoxys)
#93
A thing I’ve noticed is that the “Repeater” title for repeater pistols might have been given a higher priority. I exported a lot of weapon drops I got to gearcalc and the title got overwritten most of the time by another one.
So does this mean the Dove Hornet cannot exist anymore?
MidnightNova
([1/6 || Orb Terrax])
#95
-Shotgun quality prefixes are stil bugged, giving “Terrible” too much weight.
-Trying to swap out your equiped weapon with one that has dropped will result in the viewmodel dissapearing if the equiped weapon is locked. Going into your inventory is the only thing that fixes this from the little testing I did. When the bug is active, you can’t shoot it either.
-Rocket Launchers gained a damage buff to counter the bug with splash damage being absorbed by terrain, Carnages didn’t.
1 Like
metoxys
(metoxys)
#96
Dove Hornet is now no longer possible, Dove is locked to having no accessory
Rocket Launchers have a damage buff and their fire rates were decreased a lot
1 Like
That royally sucks >.< I was hoping to try and farm it one day.
What other hybrids have we lost?
1 Like
RoyBatty
(RoyBatty)
#98
In Knoxx, after completing the first run of the armory and then taking the Supermarket Sweep side mission from Marcus, the force field glitch still occurs and you have to save/exit and reload in order to do the mission.
Is that the one where Knoxx is dead but the forcefield is back and you can’t get back in? XP My co-op partner and I ran into that one. We were majorly pissed. It was late at night and we had to make the whole run back from T-Bone, fight through the gauntlet again, and go through Knoxx’s goons just to get the damn quest finished
RoyBatty
(RoyBatty)
#100
That’s the one, it was frustrating in the original version of the game, and it’s still frustrating now considering they didn’t add fast-travel.
It’s right up there with the randomly despawning/respawning barricades on the Ridgeway to me XP Once you clear that road the damn things should stay open permanently
RoyBatty
(RoyBatty)
#102
Oh yes, that one is a tad annoying.
Another bug still there, if you have a weapon with regenerating ammo, the regeneration stops when you enter a vehicle and doesn’t resume when exiting, you need to swap to another weapon and back.
That one I’d never noticed. Or the one someone else mentioned with ammo regen COMs not working on the Gearbox legendaries. I’m running a support gunner Roland (a habit from my first Underdome runs a couple years back, when I was constantly running out of ammo and not getting the reload packs before the screen was obscured) and it seems to work on them just fine. Or was that bug Mordecai-specific
MeltintheSun
(kills Craw with Knoxx's Gold)
#104
Scaling has been reworked a little, but it’s still virtually impossible to fight the destroyer on-level in PT1. Trying to match levels in my hardcore playthrough…if you match flynt at 31 and mccloud at 32, you still end up at 36 by the time you get to the level 33 destroyer, just by fighting through the last few areas.
Seems I end up at 36 whether I do every side quest or virtually none. I think the exp from lance and eridians need to be toned down.
1 Like
Or it could mean that it’s just an issue with just the importer.
I think fresh Bessies have spawned in the remaster without the Heavy acc, it’s just that the importer checks for the accessory. For whatever reason.
Lots of great stuff lately, I plan to update the OP sometime today.