Bounty of Blood campaign add-on and new Takedown revealed!

Get your first look at the new campaign add-on and Takedown coming to Borderlands 3 this summer, plus a sneak peek at DLC 4.

The first-ever at-home episode of The Borderlands Show is in the books, bringing you world-first looks at two giant chunks of content coming soon to Borderlands 3. First up is Takedown at the Guardian Breach, another endgame gauntlet that’ll put your skills and gear to the ultimate test when it arrives as a free addition to the base game on June 4. Then, a few short weeks later on June 25, you’ll get to embark on a wild new adventure in Bounty of Blood: A Fistful of Redemption, Borderlands 3’s third paid campaign add-on that pits you against a gang of beast-riding outlaws on the frontier planet of Gehenna.

Regular hosts Greg Miller and Fran Mirabella were once again joined by Borderlands Stream Team member MitsuShow, as all three shared their hands-on experience with Takedown at the Guardian Breach. Just like Takedown at the Maliwan Blacksite, this new Takedown will be an extreme challenge that scales to the number of players in your party, but is meant to push a full party of four Vault Hunters to the limit. Besides new enemies to contend with, this Takedown will feature tricky puzzles and low-gravity platforming sections to test your wits and hops when you’re not blitzing a path through baddies.

For this Takedown, Tannis wants to send you on a reconnaissance trip to the planet of Minos Prime so you can track down the source of a mysterious Guardian signal. Upon arrival, you’ll be besieged by a sect of rogue Guardians who have split off from their brethren and have irrevocably transformed Minos Prime. Along with hordes of new enemies, you’ll have to overcome a miniboss and a final boss encounter, similar to the structure of the first Takedown. Should you survive, you’ll be rewarded for your heroic efforts with a host of new item drops, including themed weapons, gear, and collectible cosmetics.

Next, the gang chatted with Gearbox’s Matt Cox, Creative Director on Bounty of Blood: A Fistful of Redemption. As with the previous two campaign add-ons, Moxxi’s Heist of The Handsome Jackpot and Guns, Love, and Tentacles: The Marriage of Wainwright & Hammerlock, Bounty of Blood will feature an all-new setting for all manner of shooting-and-looting mayhem. But unlike those adventures, your Vault Hunter will be interacting with a cast of characters you’ve never crossed paths with before, all as part of a story being shared by an unseen narrator.

You’ll travel to the harsh desert planet of Gehenna to claim a bounty on The Devil Riders, a vicious gang of bandits mounted atop fearsome beasts. The Devil Riders have been terrorizing the small town of Vestige, and you’ll have to team up with the locals if you want any hope of administering some frontier justice. Along the way, you’ll run into fresh faces like Rose, a warrior who’s adept with pistol and katana alike, and Juno, a rough-and-tumble brawler with a checkered past. Your actions will have a direct impact on Vestige and its denizens, as you help build the town back up through story missions and Crew Challenges alike. As you do your part to restore order to Gehenna, the narrator will chime in to provide commentary on the action, or just give a bit of insight into some characters’ innermost thoughts.

Bounty of Blood will also boast a bevy of new game mechanics to complement its story, like the customizable Jetbeast hoverbike that’ll help you traverse the open plains of Gehenna in a hurry. “Every Western needs its horse,” says Matt. “For the Vault Hunter, it’s the Jetbeast, which is half jetbike, and half creature,” and can be outfitted with artillery like dual machine guns or mortar weapons. There’s also a slew of interactable objects found only on Gehenna that will aid you in combat and exploration. For instance, the Traitorweed can temporarily turn enemies into allies, while the Breezebloom will lift your Vault Hunter to great heights so you can reach otherwise-out-of-reach areas. And of course, there’ll be loads of new loot to chase after, including plenty of Western-themed weaponry.

Alongside those big announcements, Matt also shared a piece of concept art for the fourth campaign add-on; we’ll let the psycho-delic imagery speak for itself. You’ll hear more about the fourth campaign add-on later on—but for now, get ready for Takedown at the Guardian Breach coming June 4 and Bounty of Blood: A Fistful of Redemption launching June 25.

As always, The Borderlands Show also delivered another SHiFT code for some precious Golden Keys. Make sure to redeem this SHiFT code here on, on the Gearbox SHiFT site, or via the in-game Social menu in Borderlands 3 before it deactivates on June 4, 2020 at 11:59 PM PDT. Borderlands 3 and SHiFT account required to redeem. Each code may be redeemed once (1) per SHiFT account.



Guardian Takedown looks very promising.


I was the show as it aired and a lot of it looks really great. The new Takedown looks pretty great and I’m intrigued to see where that little story goes. The DLC also looks fun and I’m looking forward to getting stuck into it. But surprised we’re not seeing any classic characters (Salvador? Axton? Fiona? A number seemed like possible choices) but I’m willing to give these new ones a try. When should we expect a trailer?

Gotta say this 4th DLC is starting to have a lot of weight on its shoulders. Not only was the final DLC of Borderlands 2 such a high benchmark, but there’s quite a few beloved characters we’ve yet to see. Athena is right at the top of the list for me.


Looks good, can’t wait to not be able to play this with my friends what with all the crashing that still hasn’t been fixed since launch


Looks exciting. And by the way, despite announcement saying “code redeemable once per shift account”, it actually can be redeemed once per platform (Xbox, Epic, Steam…)


Wow… lots of great stuff coming and I can’t wait. With the re-balancing, new Takedown, and new DLC happening all relatively soon, it’s exciting times to be a vault hunter!


The new takedown is looking to be better than the maliwan blacksite. loving the story development. dlc3’s characters are very interesting! im jumping back into the game once next patch hits


Looking forward to the release of the DLC that fixes console crashes and addresses split screen issues, maybe even adds Vertical Splitscreen


Nope the title of dlc3 is uninteresting. Same goes with the setting. I not coming back after that happens. Unless they fix all problems first before releasing a dlc that is priority number 1.


uuuh okay… im a huge fan of the western + eastern twist but you do you.


CMIIW, should it be DLC3 instead of 4?

nope, there was also a dlc4 tease at the end

Ah… I see. Thanks. I didn’t read it thoroughly

I see in DLC3 we have a new vehicle.

Question is will the scaling of vehicle damage and health be re-worked so that I will actually want to fight in the vehicle as opposed to jumping out before It bursts into flames when an enemy looks at it?


Was there a level increase announced too?

Not sure we needed a whole new planet for a Western themed DLC since I always thought Pandora was already pretty Western themed. But whatever, I’m just sort of grumpy today and I’ll probably come around on it.


This is listed as a part of phase 2 (i.e. the patch that will be released at the same tme as DLC3)

No word on vehicle health though. I wish they would at least make player vehicles immune to being frozen.


I’ll be avoiding purchasing dlc3 until other issues are addressed first. That is priority number 1 to fix instead of releasing a new dlc. If they can’t fix the problems people are having with this game then no point in playing until it all said and done.


The narrator is totally going to turn out to be Salvador.


or tina?

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