For my consecutive hits builds I run brand loyalty to capitalize on Matched Set mag bonus combined with Green Monster and grenade spam.

This way I’m getting constand damage from grenades, 100% Splash Damage & 200% Base Damage from consecutive hits.

For Maliwan I run Polyamorous/KoTW, kybs & Cutsman. Sadly the only consecutive hits Maliwan I have is the Cutsman and it’s shock. It’s highly effective at melting Wots shield and armor with the help of GM & grenade spam.

For hyperion I run Brainstormer, Heartbreaker, Conference Call & Redistributor. Brainstormer is 125% Fire And melts everything. On bosses I use Heartbreaker Con-Hits or Conference Call for big bodies.

I have torgue & Jackobs consecutive hits but nothing fully automatic to run with green monster. I really wanna do a build with my consecutive hits Nukem. However I’ve found it’s really hard not to blow myself up.

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so that works out to ~39% of shots chain, provided the player is accurate.

I wonder what this annoint can do with the CC and Mind Sweeper against large bosses. :thinking:

I’ve been trying to find a conference call with this annointment to find out… No luck.

Add me on EPIC DankHoneyOil (if you aren’t already on my list)

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Yes sir, will do…

Conference call on GW does not seem to do as much as it could. Kinda disappointed, actually…

Wait til we find a fire one!

That might be the ticket… Have a kinetic one, courtesy of @kabflash. Which definitely does work in small mob and smaller, single target work.

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I think a fire one with a mindsweeper might get some flesh melted :slight_smile:

Keeping my eyes peeled.

New Lob would be a good Consecutive Candidate

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I think the Brainstormer is also a good candidate for this annointment. Should be pretty easy to hit the 200% cap when mobbing

That is what I spent most of today doing. It seems to work better than Conference Call, overall.

Has anyone tried artillery grenades with the CH anointment?

makes sure its fire and redundant. without the redundant grip CC feels too weak

Redundant can’t spawn on the conference call. Any Redundant Conference calls are modded. There are only 2 possible grips on the conference call.

  1. General damage grip with an increase to damage and critical hits.
  2. Increased Fire Rate.
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Something I’ve noticed is that Woodblocker doesn’t seem to receive increased damage from this annointment.

I’ve been running a Hyperion build with Redistributors, Brainstormer, and a Woodblocker. Everything seems to function correctly but the Woodblocker.

I would think the pause in-between the bursts may be causing it to reset every four shots. Maybe the sniper that Traunt drops would work better, or snipe with the butcher.

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Might be just the Woodblocker you have in hand. I’ve noticed that element and stock/grip can make a pretty big difference when it comes to card DPS. Those Overkill chains though…

Yeah I was having a lot of fun last night running through Slaughterstar with just a Woodblocker. Admittedly, rad with +125% incendiary annointment. But still. Using it like an burst fire assault rifle that can snipe.

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So, correction: it appears this annointment does NOT retain stacks between weapons, upon further testing.

Not sure how I screwed that up, but I’ve been testing more, and it appears I was initially wrong.

So… heads up on that…

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